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  • Jurassic World Evolution 2 Trophy Guide & Road Map (PS4 & PS5)
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Jurassic World Evolution 2 Trophy Guide and Road Map for PS4 & PS5. Welcome to our Jurassic World Evolution 2 Trophy Guide. This sequel to the excellent Jurassic World Evolution features more dinosaurs, and some new resources to manage, but doesn’t differ too greatly from the original game in terms of mechanics or graphical fidelity. Full list of all 44 Jurassic World Evolution 2 achievements worth 1,000 gamerscore. ... Complete Jurassic Park: San Diego (Chaos Theory) 1 guide. ... Release at least one of every dinosaur genus ... Jurassic World Evolution - PlayStation 4 Edition . Take charge of operations on the legendary islands of the Muertes archipelago and bring the wonder, majesty and danger of dinosaurs to life. Build for Science, Entertainment or Security interests in an uncertain world where life always finds a way. Content Used: everything but the triceratops from the return to jurassic park, the t-rex from the return to jurassic park and the 93raptor from the return to jurassic park: Site B Lost World '97 Replica: Optional (If you want them crispy models) The Lost World Sorna Recreation: Better skins. Jurassic World Evolution is a business simulation game developed and published by Frontier Developments.It was released on June 12, 2018, for Microsoft Windows, PlayStation 4 and Xbox One.A Nintendo Switch port of the game, titled Jurassic World Evolution: Complete Edition, was released on November 3, 2020.. Based on the 2015 film Jurassic World, Evolution is a park-building simulation, in ... Full list of all 73 Jurassic World Evolution achievements worth 1,790 gamerscore. The base game contains 51 achievements worth 1,000 Gamerscore, and there are 5 DLC packs containing 22 ... Jurassic World Evolution 2 now has a confirmed release date of 9th November 2021 in the UK and everywhere else in the world. You should have plenty of time to pick up the game before Christmas ... Release Date: Jun 12, 2018. ... Jurassic World Evolution: Return To Jurassic Park $19.99 Jurassic World Evolution: Raptor Squad Skin Collection $1.99 Jurassic World Evolution: Herbivore Dinosaur Pack $4.99 Jurassic World Evolution: Claire's Sanctuary ... Jurassic World Evolution 2 is an park building video game that was released on November 9th 2021. It is a sequel to Jurassic World Evolution. 'Jurassic World Evolution 2 is the much-anticipated sequel to Frontier’s highly successful Jurassic World Evolution, building upon the groundbreaking and immersive 2018 management simulation. It introduces a compelling, new narrative campaign ... Jurassic World Evolution (often abbreviated JW:E or simply JWE), is a park-building video game developed by Frontier Developments and released on consoles and personal computers on June 12th, 2018. A sequel: Jurassic World Evolution 2, released on November 9th, 2021. 'Jurassic World Evolution evolves players’ relationship with Jurassic World, placing them in control of operations on the ...

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2021.08.25 20:00 ak47rocks1337ytGamescom Opening Night Live 2021 Megathread

Hello everyone, today was Gamescom Opening Night Live!!! At Gamescom Opening Night Live we expected more than 30 games to be presented this year including Far Cry 6, LEGO Star Wars, Saints Row and much more. We were looking forward to new game reveals, updates on the most anticipated games and other surprises with guests on stage and much more…and we got all of that!!

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The pre show began at 10:30 AM PT / 1:30 pm ET / 7:30 PM CEST / 6:30 pm BST / 5:30 PM UTC /12:30 PM Central (Canada/US)
The main show began at 11 AM PT / 2:00 pm ET / 8:00 PM CEST / 7:00 pm BST / 6:00 PM UTC /1:00 PM Central (Canada/US)
The main show had a runtime of 2 HOURS!!!
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- Gamescom Official Homepage
- YouTube Stream (Now links to the video of the entire show)
- Twitch Stream
- Alternate Twitch Stream (60 FPS)
- Games Discord
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  • THE PRE-SHOW HAS BEGUN!!!
  • KOF 15 Kicks off the pre-show with series defining characters, returning characters, key characters and all past heroes from previous games launching February 17th 2022
  • Nine To Five got a new gameplay trailer featuring PvPvP gameplay.
  • Bus Simulator 21 stops by to show us some riveting bus gameplay featuring bus driving, the game is launching September 7th 2021
  • Dark Pictures Drops in with it's 3rd game in its anthology with a story trailer for Dark Pictures: House of Ashes, Launching October 22nd 2021
  • Dolmen takes us into space for its horror sci-fi story trailer Launching 2022
  • Nobody Saves The World coming in with it's new game-mode announcement where you can...mix and match your character? Looks pretty cool, Nobody Saves the World is launching 2022
  • Sandfall a rhythm based shooter showed off it's gameplay trailer
  • Dream Cycle was announced, it showed off it's first person skyrim-like gameplay with monsters
  • GAMESCOM OPENING NIGHT LIVE HAS BEGUN!!!
  • Saints Row kicks off the show with an announcement trailer by taking us to Santo Eliaso and showing off some action packed saints row action, Launching February 25th 2022
  • Midnight Suns a marvel superhero game by XCOM Developers kicks off with an announcement of their new game Launching March 2022
  • Call of Duty: Vanguard shows off its campaign gameplay with a 10 minute demo featuring the engine that was used in Modern Warfare (2019) launching November 5th
  • Halo Infinite comes in with a multiplayer season 1 story trailer launching December 8th 2021
  • Halo Infinite will also be getting a limited edition Elite 2 controller and a Series X console
  • Cult of the Lamb premieres it's announcement trailer with some very cute gameplay Launching 2022
  • Midnight Fight Express a game developed by 1 person gets a new very bloody gameplay trailer launching Summer 2022
  • TMNT: Shredders Revenge is showing off it's new character: April, coming soon!
  • Super Monkey Ball: Banana Mania reveals it's brand new guest character: Morgana from Persona Launching October 5th
  • Splitgate shows off Season 0 with a new map, new mode and much more Available Now
  • Riders Republic shows off its environments, story and sports gameplay Launching October 28th with a beta being Available Now (BETA NOW OVER)
  • UFL a brand new free to play soccefootball game gets revealed!
  • LEGO Star Wars gets a brand new look and a release date of Spring 2022
  • Synced Off-Planet gets a re-reveal trailer
  • Outlast Trials a solo/2/3 player horror game gets it's gameplay/story trailer Launching 2022
  • DokeV a pretty cute action adventure gets it's gameplay trailer with some very realistic looking environments
  • Jurassic World Evolution 2 gets some in-depth gameplay footage releasing November 9th
  • Far Cry 6 gets it's story trailer for it's story launching October 7th
  • Vampire Blood Hunt gets a trailer for the classes and traits in it's battle royale mode Early Access Launching September 7th
  • Park Beyond gets a story trailer for...a roller coaster game releasing 2022
  • JETT: The Far Shore gets a story trailer with some gameplay and a release date of October 5th 2021
  • Horizon Forbidden West gets delayed to February 18th2022
  • Horizon Zero Dawn gets a 60 FPS update for PS5 Available Now!
  • New World gets a brand new cinematic gameplay and story trailer Launching September 28th
  • Marvel Future Revolution shows off its launch trailer that's available on mobile NOW
  • Tales of Arise is getting a musical performance with some gameplay/cinematics in the background, demo available now!
  • Talesof Luminaraia gets revealed for mobile
  • Lost Judgement gets a small part of the 7 minute trailer
  • Ob3rhasl1 a game made by deadmau5 is coming soon to CORE
  • Fall Guys is teaming up with Disney to bring Jungle Book characters to the game!
  • Replaced also gets a part of its trailer shown off with the soundtrack being released TODAY
  • Age of Empires IV gets a gameplay trailer showing off battles between empires releasing October 28th
  • Valheim is getting it's first content update titled Hearth & Home releasing September 16th
  • World of Tanks gets a music video...that got cut off...
  • Genshin Impact is getting a gameplay trailer for Aloy releasing September 1st
  • Sifu is getting another gameplay trailer showing off some more fighting releasing February 22th 2022
  • Death Stranding Directors Cut is getting a brand new gameplay trailer showing off new features like New Delivery Support like a jetpack, cargo catapult, buddy bot. New Facilities like a firing range, VR Missions. New weapons like Maser Gun. Boss Battles can be revisited once beaten. There will be a ranking system. 8 new tracks will be added to the music player and a whole lot more new missions with more combat and a whole lotta more fun with tricks on bikes, races and much more releasing September 24th
  • AND THAT IS ALL FOR GAMESCOM OPENING NIGHT LIVE
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2021.01.12 06:01 500scnds[Table] I am Dave Plummer, author of Windows Task Manager, Zip Folders, and worked on Space Cadet Pinball, Media Center, Windows Shell, MS-DOS, OLE32, WPA, and more. (pt 1/2)

Source
Note: Based on observing question-taker's profile, he is still taking answers, so two parts may or may not completely summarize the AMA.
QuestionsAnswers
Space Cadet Pinball, how does it feel to be the most played 'bring your child to work day' game? I remember it fondly.The best part is that I used to 'teach' computer lab when my kids were in K through 6th grades, back when Pinball was still included and well known. The kids could care less about anything technically hard or interesting that I'd worked on, of course, but Pinball gave me instant street cred with them.
Especially cool was being able to walk over and enter a secret code that only I knew that would turn on all the cheats, like infinite lives. They thought I was a wizard at that age!
The code, by the way, is 'hidden test' without the quotes! Then various keys do different things, you can click and drag the ball around, and so on. Google it for the gory details!
I always like to point out that I was working with a full set of original IP from Maxis, so I had nothing to do with the design of the game, or it's art, etc... that was all done! My contribution was volunteering to port it, including a partial rewrite from asm to C, to work on MIPS, Alpha, PowerPC, IA64, ARM, and so on, which was actually a lot of work. But I got it into the Windows box, which is how and why everyone knows it today. But all credit for the gameplay and so on goes to Maxis, all I did was not screw it up in that case!
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To add a bit of detail re Space Cadet Pinball: we built Space Cadet originally at my company Cinematronics and did a deal with Microsoft to ship it with the Plus Pack that accompanied Win 95 and Win 98. While it technically didn't ship w/ Windows, the Plus Pack had something like a 25% attach rate and pinball wound up on most systems anyway. Microsoft actually had an option in our original contract from 1994 to ship it with the OS itself or the Plus Pack. Maxis was our publisher for the subsequent retail version, and later bought my company. More germane to this thread: I believe Dave's port entered the picture a few years later, after Win 98, and was likely critical to pinball continuing to ship on later iterations of the Windows OS (i.e. 32-bit). I definitely appreciate the time he put in to give the game extra years of life on the Windows platform. Kevin Gliner, game designer and producer for 3D Pinball, and co-founder of Cinematronics.Pleased to FINALLY put a name to the game design! You should update the Wikipedia article for the game, as I think it lists Matt Ridgway, who might have been sound? I've been crediting Maxis for years, not knowing the role of Cinematronics who was who. One thing that confused me: wasn't there a company that did video games in the 80s called Cinematronics? Any relation? Star Castle, Armor Attack, etc...
As for timing, this likely between the Win95 and Win98 Plus! packs. It was very early on at least, and shipped at least in NT4, and perhaps earlier in 'SUR' release that ran atop NT 3.51, but I don't have access to any source files to check dates!
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I keep meaning to fix that wikipedia article, there's a significant number of people that worked on the game and for some reason only Matt (an independent sound guy who did some excellent part-time contract work for us) is listed. There's also a lot of confusion about the timing of various releases and the companies involved, and who owns it now (EA). I actually have all the original source, although no rights to any of it anymore. Hard to say on the timing of the port. I was working in Redmond in '99 when I got word someone had done an NT4 and Win2000 port (I'm assuming that was you), so that was the first time the port showed up on my radar. I have a more confident memory (and contracts, email, etc) of all the events related to how pinball came about and the first couple years after it was released. I like to think pinball was the very first Win95 game (it was fun to watch Gates and Leno pretend to play it on stage at the Win95 launch event), but of course there were other games that shipped with the launch too. You're correct, there was an 80s arcade game company called Cinematronics that went out of business long before we started in 1994, and someone had let the trademark lapse. How we came to be called Cinematronics is a long story for another time...NT shipped in 96, so the version I did for it would have been done in 95. I remember working on it about the time Win9X was shipping or in late beta. I could be wrong on that part, but Nov 95 would be my guess.
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Damn dude, porting assembly? You are a legend!Thanks - we actually did all of our debugging in assembler. We didn't have any source-level or line-level debugging at all (except as noted below). So you'd connect to a machine through an ssh-like tool and then, if the symbols were right, you could get a callstack and inspect memory, disassemble functions, and so on. But since we spent much of our day staring at assembly, I became reasonably adept at it.
I say 'reasonably' as I was lazy enough that I would compile the components of interest to me with Visual Studio PDB symbols so that, if I could repro on my own machine, I could then source-level debug it. That made me fast at some stuff that others were slow at, but I likely never got as proficient at asm debugging as someone who never had an alternative. I had a developer friend named Bob whom was an ntsd (our debugger) superstar, and he'd write expressions inside of breakpoints to fire conditionally, that kind of thing. So I did learn that trick, but I'm sure there were dozens I just never knew.
That all said, we rarely if ever coded in assembly. All coding was in C/C++.
In the Pinball case, parts of the original were written in hand-coded in asm by Maxis, like the sound engine, and wouldn't have had a hope of working on anything but an x86. Rather than be lame and not have sound on the RISC platforms, I opted to rewrite that stuff in C so that it was portable.
The RISC platforms also bring their own set of problems like 32-bit alignment for data. And being on Windows NT (now just 'Windows') meant being Unicode, but fortunately there isn't a TON of text in a pinball game!
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boytekka: damn, the only time that I did assembly language is when we tried moving a small machine through the printer port.. I miss those days LordApocalyptica: Only time I did assembly was when I wanted to make a game on my TI-84, and decided that I didn't want to. I miss those days too.First game I wrote in assembly I did in a machine language monitor on my C64. You can't (easily) relocate 6502 so to add code you'd have to jump out, do stuff, and jump back... Crazy!
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If I can ask a question, how does it feels to go from coding with basically zero help to working with modern IDE and code editors that give you a lot of infos, tips, error notifications and so on? I've started programming like a year ago from zero, and I don't think I could be able to program like y'all did 20 years ago or more. Thanks for doing this AMA anyways!You're very welcome! The progression in tools has been amazing, really. I remember HESMON and my first machine language monitors for the PET and C64, then really nice ROM dev environments, and CygnusEd for the Amiga... all the way up to PlatformIO and Visual Studio Code.
My most recent 'WOW' moment was adding a line to my lib_deps line in platformio, which magically included the library being developed at the URL on github. So you can link to online projects... cool.
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Just wanted to say thanks for the Alpha port!Alpha AXP was by far the hardest to debug! 'Branch later, maybe'
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I just want to thank you for my first experience with pinball. I am now a top 100 competitive pinball player and own 16 pinball machines.That's cool, which do you collect primarily? I was always a fan of Williams, and am FB friends with a couple of their older devs like Steve Ritchie, Larry DeMar, and Eugene Jarvis (but I should be careful, Bill Gates warned me never to name drop :-) )
I have a Black Knight 2000 as my own machine right now!
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I have a wide range. Some modern Sterns like Metallica, Jurassic Park, Tron and Iron Maiden. Older Bally’s like Frontier and Fathom. 2 classic Bally/Williams Dr Who and Attack From Mars. Plus a few EMs. I like them all! Attack From Mars was the game that got me into the physical world of pinball. Collecting has been more of a recent pandemic thing since I can’t go out and play. I miss traveling around the country playing in big tournaments. Oh yeah and Steve Ritchie is quite the character. You must meet him some day. I’ve met him a few times and each time has earned a place in my pinball stories I talk about with friends.Congrats on the collection, that's a nice set! I've never met Steve - I did meet Larry DeMar in vegas. I was playing at a slot machine and he was next to me, and had a name tag, and I was like... 'Excuse me sir, but does the word Robotron mean anything?' and it turned out to be him!
Asking as someone pretty new in software development, did you experience impostor syndrome? If so, how did you deal with it?My first couple of years were very productive, so I wasn't insecure about my output, but even so I definitely experienced imposter syndrome. I think most people who achieve aspirational roles do... I have a friend who was in the NFL who describes the same feeling.
Being as productive as your peers is sort of the pre-requisite, and if that's true, then remind yourself that when you were in fifth grade, the eighth graders on the playground seemed so old and mature! It's odd in that I started in 1993, but to me anyone who started in the 80s was a 'true' Old Timer and remains so in my head to this day. And similarly I'm no doubt the grizzled veteran to people I hired a few years later.
I know when I started I felt like the dumbest guy in the room, and by the end I felt like the smartest guy in the room, and I don't think I'd gotten any smarter along the way. So it's all relative and perception. Well, that and the stock caused some serious attrition of the 'really smart'!
I remember visiting Google a couple of years ago in the bathrooms they had posters that read 'YOU ARE NOT AN IMPOSTER', and info about seminars and so on about it, so it's very common! I wish I had a concrete strategy for you, but I don't other than 'It's commonplace, and I bet there are a ton of resources on the Web. Don't be surprised you're experiencing it!'
What would you encourage someone to start learning today related to your field?I'm learning React at the moment. Let's face it, the web development experience is utter nonsense. So I kept hoping for something that would make it clean, and easy to make components, and to work with REST apis. So I went looking for a solution. Then I read about Angular, and it seemed like 'too much' to learn for the sake of making a SPA.
But React seems understandable enough and solves a ton of problems with web development, not the least of which is being able to intermingle HTML and Javascript (via JSX).
As for languages, I'd probably start with Python. I prototyped a complicated LED system a couple of years ago and it was admirable what it could accomplish for an interpreted language. And you probably have to know modern Javascript as well.
Now, would you be rather interested in working for windows, macos or linux ?I work in all three. For my own projects I write to the ASP.NET Core 3.1, and that's available on Windows, Mac, and Linux. I originally wrote my LED server to it under MacOS, then moved it to Windows with about 5 minutes of changes (related to the consoles being somewhat different). Then I moved it to Linux, where I made it work and then containerized it with Docker. I got it up and running on my Raspberry Pi and in a Windows HyperV and under WSL using Ubuntu. To me that kind of stuff is super cool.
Once I had it working in a Docker container I deployed it to my Synology NAS, which is some variant of Linux. So my NAS runs my Christmas lights!
I love stuff like that when it works!
My main workstation is a Dell monitor that has an internal KVM. I have a 2013 Mac Pro connected to it, which is maxed out and then has an eGPU and eRAID setup via Thunderbolt. And then I have a 3970X Windows PC connected as well, and I can jump back and forth with a button.
I spend most of my day in Windows now, unless it's video related, in which case I use Final Cut Pro.
Hi Dave, thanks for the AmA! In regards to task manager - often times I have to click the 'end task' button more than once to get the frozen program to actually close. Why is this? Thanks again.Remember that, at least in my day, End Task is different than End Process. The former sends a 'Please close yourself' message to the app, and if it's hung, it should then detect it and so on, but doesn't always. Imagine the app is in a weird state where it's still pumping messages, it's not hung, but it's broken. End Task likely won't work.
That's when you need End Process, which tears everything down for you. The substantive difference is that the program gets no choice in the matter and no notification. End Task can be graceful. End Process is brutal.
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What about when the task manager stops responding? We need a task manager manager to manage the task manager. LolI've never seen that happen, ever, unless the system itself or the window manager is bunged in some way. Your puny Task Manager cannot save you now.
Then again, nothing can, save a reboot.
What cool new tech are you excited about?Right now I'm actually trying to productize something of my own, a system for doing hidden, permanently-installed LED holiday lighting. It receives the effect entirely over WiFi, or it can fall back to built-in effects and so on. Quick demo from 4th of July here:
https://youtu.be/7QNtj2hZtaQ
I'm done the software on the ESP32 and on the desktop, and working on the phone app now. So the next step is to find someone to manufacture the actual addressable LED strip fixtures. They'd be like under-counter LED strips that snap together end to end, but weatherproof, and with WS2813 LEDs internally.
In terms of stuff that I'm just benefitting from, the latest CPUs from AMD are amazing. I have the 32-core 3970X and the raw computing power is hard to comprehend. That you can buy a 32-core chip for $2K (or 64-core for $4K) amazes me! Now I need to learn AI or something to make use of all of that hardware...
After the rise of WinRAR, did you continue to use the trial or did you pay?From: [keys@buyrar.com](mailto:keys@buyrar.com)
Sent: Saturday, April 29, 2006 3:14 PM
To: Dave
Subject: Your BuyRAR.com Order #: 122229610 License Key
Attachments: rarkey.rar
My WinRAR order number, from about 15 years ago, is above. And my WinZip license is much older than that. As someone who (a) made their real living in shareware and (b) worked on Product Activation, I'm the kind of guy who always licenses everything! You'll notice in my PlatformIO/'Arduino' video I even walk people through how to contribute to show how easy it is. I love good, cheap software.
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Would you download a car?My wife's Tesla downloads update all the time. I'm sure they're just as complex as the mechanical components of the car, so in a sense, we already do!
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But... why did you keep the email?I have a folder on my OneDrive called Registrations where I keep copies of license keys and registrations. So it was handy. Looks like Telix is my oldest registration from 1989 or so.
Also what was Microsoft really like back in the 90s? As a user of MS-Dos 3.30 forward till now. I’m assuming there has just been a whole tide of changes. Was double space really as funny on the dev side as it was on the user side with the slowness and the pufferfish as a logo :)I worked on Doublespace in that I wrote a thunking layer that could live in low memory and then moved the rest of the code into the HMA. I didn't work on the compression, but odds are the guy who did is reading along right now, I bet!
I don't really know if it was faster or slower than its contemporaries like Stacker. I wrote one for the Amiga, though didn't get it quite finished before starting at MS, and it's an interesting and hard problem to do well. At least on the AmigaDOS it was, FAT would be a tad easier.
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I mean for its time it was great. But back then floppy disks and 10M RLL-MFM drives were more the norm. It was actually awesome to have it included IN the OS instead of having to buy stacker. I think this is why I get so much of a kick out of every phishing AD that says download this to double your RAM. It just takes me back.RAM Doublers are a whole 'nother ball of wax. Raymond Chen, in his blog 'The Old New Thing', covers them well. If I understand it correctly, in the most famous case the code to do the actual memory compression was disabled, so it literally did nothing, but did it with overhead.
On the other hand, I note that current Windows, the HyperV, and even my Synology NAS offer 'Memory Compression' now so perhaps there's a time and a place on modern cpus and systems.
I'm an Engineer and regularly use MS Office to produce reports and calculations. Subscript and Superscript are something I use all the time. For at least the last 15 years, in MS Word I can hit 'Ctrl +' & 'Ctrl Shift +' to make the highlighted text Subscript or Superscript. But MS Word sucks for calculations, so I use MS Excel. But MS Excel it's about 8 clicks to make something super or subscript, and the hotkey technology hasn't made it in. So my question is, why was MS Office 2003 the best version of office that was ever produced?I retired in 2003. Coincidence? I'll leave that one up to the scholars.
If you could go back and change anything about Windows without consequences or worrying about backwards compatibility, what would it be?Format! I wrote that and since I was used to using the Visual Studio Resource Editor for dialogs, but couldn't in this case, I just laid out a stack of buttons and labels, content in the knowledge that a Program Manager or Designer would come up with a proper design for it that I would then code up. But somehow, no one did, and no one has for 25 years! So it's a big tall stack of buttons like a prairie grain elevator.
Ever met Bill Gates or have an interesting personal experience with him or another higher up you can share?Yes, even when I was a new college hire he had the 30 of us or so over for beer and a burger in his back yard. It was a nice touch and quite informal. Obviously, at some scale, it wasn't 30 people anymore and they couldn't continue it!
Ever play the video game Star Castle? It was like that. Concentric circles of people standing around BillG each armed with what they hope is a question or comment so clever they'll stand out in some way!
If every software you need would be available for both systems. Would you use a Linux distribution or Windows 10?Right now I'd use Windows 10 because, if the same client software is available, I'd do it on Windows simply because I have a new 3970X w/ 128G of RAM and triple RAID0 SSDs plus an Optane stick. All for about 1/10th the price of a Mac Pro. Since the hardware is so cheap and powerful, it's really hard to resist.
Even if all the client software were magically available, or Parallels for Linux were a thing, I'd stick with Windows because I haven't seen a Linux UI that I really like. I know everyone has a favorite... if there's an actually good and attractive one that works out of the box, let me know what distro, and maybe link a screenshot!
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Give Mint 20 with Cinnamon a fair shot! I have struggled for years trying to like a Linux distro but never found one that felt and looked right which I think had been the reason Linux hasn't been adopted mainstream but Mint20 with Cinnamon is possibly it..if not its very very close.. Has awesome multi-desltop winodws feature and you can make it basically just like Win10.. Would love to know what you think of it! 20.1 BETA just dropped and has a super interesting feature called Web Apps that needs to be checked out asap! Heres a link to the 20 long term support version.. some people do not like the Minto Logos/Backgrounds out of the box..keep in mind there are a ton of nice ones included and many more you can get quickly if that's something you don't like..what is really neat is that you can make Mint20 look like any OS.. there are themes that make it exactly like MacOS I just have not personally tried those out yet. https://blog.linuxmint.com/?p=3928Thanks, I'll check out Mint!
I am looking at my copy of Douglas Coupland's 'microserfs'. Although it's fiction, do you think it resembles the Microsoft Culture of the time?Lord no, that book bugged me. On the one hand, they're a bunch of pretentious and precocious, annoying kids. I worked on a team (NT) where the tone was set by Dave Cutler and the guys he brought over from Digital, so it was rather different. On the other hand, it's such a big company that odds are those four main people DID exist somewhere in the company. Just not around me!
Why was (is) a monolithic registry preferred over distributing the settings in a number of files like Unix? Why did windows remain single-user focused for so long when Unix was multi-user since the 70s? In my understanding, if there is just one user, that user has to be admin which opened Windows up to security issues. (I don't even recall any sudo-like privilege escalation in pre-XP Windows.)Windows NT was multiluser from birth. And there's nothing about the Windows architecture that requires users to be admin; the reality, I think, is that most apps started out in Win95 land and just didn't work if they were run as non-admin, so people ran as admin because the apps required it.
We couldn't just break all those apps and say 'Oh well, get better apps' so what you got was a convention of people running as admin. But again, there's no need to. Same as Unix.
The one exception is that under Unix it's easy to sudo and so admin work briefly. I wish Windows had (or exposed) a simpler mechanism for letting me run as a non-admin credential and escalate when needed. I know UAC does the same thing, more or less, if used cautiously.
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Yeah NT did eventually get around to fixing it. My question was really about the earlier systems, because I think you said you worked on MS-DOS? Since there were existing systems with multi-user and privilege escalation even before the first Windows, somebody must have made a conscious decision to not include that functionality.MS-DOS was only the second or third OS I can think of for a Microprocessor (CPM, SCP, then MS-DOS). What existed for mainframes and minis didn't matter much in the memory limits available on the desktop.
What was the inspiration for Space Cadet Pinball and what is your high score?I don't know, I wasn't the designer, the inspiration part happened separate, I provided the perspiration part! I was actually pretty good at the game, since I was literally paid to play and test it... but I don't know the score, sorry! I do have the world high score on Tempest, though! But not Pinball :-)
1. What's something super useful within Task Manager you think even seasoned Windows users don't know they can do? 2. What do you think a future version of Task Manager should be able to do?I think CTRL_SHIFT_ESC is a surprise to a lot of people!
I think Task Manager needs Dark Mode, and a way to show who has locked what file or device so you can kill the offender when needed.
Why is it that I can still find dialogs in Windows 10 that were clearly built using 16 bit Visual Studio 97 version?This should explain it. When you achieve perfection, you leave it alone:
https://youtu.be/l75a8CvIHBQ
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Please for the love of God, use your Microsoft contacts to stop the snipping tool from going away. It's literally perfect but they keep trying to discontinue it.One Compound Word: SnagIt. It's what you need to make your life complete.
After my time, but I heard the new snipping and history that's being built in to replace it is pretty good. It better be if they kill snipping tool!
Thanks for task manager! I use it for so many things. How do you feel about newer versions of Windows de-emphasizing the control panel in favor of their new settings app?I'm all for it if they made sure they had 100% coverage of all settings. It's sort of weird that in this day and age, with an R&D budget in the billions, we still have a mix of new control panel and old property pages. But I like the new stuff if it covered all cases!
Hello Dave! Why does Windows have such a rough time transferring a lot of small files? Is it a limitation of NTFS?It's not Windows, it's all operating systems. Part of it is filesystem related:
Imagine copying a file takes 200ms of overhead plus 10ms per MB. Coping 100M of large files will take 200ms + 1000ms = 1.2 seconds.
Now imagine you have 100M of 1M files. Now you have 100*200ms + 1000ms = 20000ms or 20 seconds. 20 times as long for the same amount of data.
Did you ever get a chance to work in/on OS/2? I stuck with OS/2 until 2005/2006, before moving onto Linux, and would love to hear any opinions and stories you might have.I didn't! I used OS/2 a bit but never had a chance to work on it. Many of the people I worked with did, though... but if OS/2 were Kevin Bacon, I'm one degree removed.
I had waited more than 20 years to ask this... What the fuck is Trumpet Winsock?That's what you need to use TCP/IP on Windows before it was included in Windows. You're welcome.
What was the idea behind having 'generic' activation keys starting in Windows XP that would activate any version, it was said they were for [educational purposes], did Microsoft provide them to 501c3/non-profit schools, or was there a different reasoning?I'm not sure what you mean by 'generic'. I remember retail and oem, but what was a generic key?
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There was a set of keys that became public knowledge partway through XP life that appeared to activate unlimited machines as valid, though added a banner 'For Educational Purposes Only'. I remember trying it back in the day and always wondered what the intention was that was important enough the key activations were never blocked. [I did have multiple legal keys, but curiosity killed the cat and I had to swap one to the 'educational' key to see for myself, lol]I don't actually know! But I can surmise that if it was displaying a banner down in the bottom right corner of the screen, it knew it was not licensed and was likely limited or time-limited in some way. Unless you could actually ACTIVATE them with that key, which would surprise me.
How does OLE still work? I can't think of anything else that complex and old that still runs. We've got a legacy piece in our application that uses it and I can build against it using .net 4.0, in an Azure pipeline and deploy to windows 10 hosts and a piece of 90s technology still works perfectly. How and why?It was complex, but pretty well written and very well tested. That's not to say there aren't a lot of bugs outside the common case codepaths, but I bet if Office used it, it's pretty solid, and will be forever.
Other than your personal phone number, did any Easter eggs make it to general availability?There was one in the Win9X shell, but I think we removed it for Windows XP and later. So not that I'm aware of!
Have you ever wanted to make a 'sequel' to Space Cadet?There are actually two other tables available in the original Maxis game that should work, in theory, but I think Space Cadet was the best of the 3, so...
Were there ever any 3rd party edit/change to shell that made you think, 'Why didn't we think of that?'Not offhand, but 'Stacks' on MacOS where it tries to rescue your mess by grouping things by filetype (Images, Docs, etc) is pretty clever. So that's something I wish we'd though of!
Have you worked at all with Bryce Cogswell and Mark Russinovich?? Also, what was your initial response to Process Explorer /the Sysinternals stuff??No, but the SysInternal guys are geniuses of the highest order, so far as I'm concerned (and I say that based on their products, no knowing them). They know their stuff.
What are your best/oddest purchases you were able to justify as a work expense (for example, were you able to get MS to buy pinball machines as an R&D cost)?I had DirecTv in my office! I was working on the Media Center prototype and we couldn't get cable on campus, so I got the dish installed on the roof, etc....
I had a Tempest machine in my Office but at my own expense. I started right around the days of the 'shrimp vs weenies' memo, so they were pretty cost conscious.
Is it true that you and Dave Cutler got into a knife fight over a hand of poker gone bad?A broken bottle is not a knife.
Was DoubleSpace stolen from Stacker?No. As I understand it, DoubleSpace was licensed from an Israeli developer. Then I heard that Stacker had somehow been awarded a patent on using a hash table in compression, which sounds pretty ludicrous if true. There was a trial, and even though it revolved around hash tables and math and compression engines, and no one on the jury had been to college, as I heard it. So the big guy lost. That's the story I heard, your mileage may vary. I'm not a spokesman, etc.
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MS-DOS 6.21, the most useless version. I remember writing an extra '2' on my 6.2 OEM disks when the update came out (no point wasting disks).You say 'useless', I say 'canonical'.
I think I actually worked on 6.22, not sure. It was 6.2 something. In terms of usefulness, the features I added to it personally were:
- Moving Doublespace to HMA to free up a lot of low mem, as noted
- Giving Diskcopy ability to do it in a single pass with no swaps
- I wrote a new version of Smartdrv that added CD-ROM support
- I wrote a special version of Setup that worked via deltas and put everything on a single floppy (no point wasting disks).
Mind you, I was just a summer intern when I did that, and it took me about 3 months.
What are your favorite DOS command-line tricks that still work in Windows 10?doskey!
What actually happens if someone deletes Win32?Human sacrifice, cats and dogs living together, mass hysteria. Do not attempt.
Did Bill ever swing by your cubicle and tell you'd he'd take your assignment home and finish it in a weekend if you didn't hurry up?Cubicle? It was the 90s at Microsoft! I had a corner office with a table, chairs, a Tempest machine, and a sofabed.
What is the best project you worked on or had friends work on that was canceled, that you would revive if you had the resources?Windows Media Center, I'd say! And I wish they'd done a great AutoPC that the OEMs could have licensed and made common to most cars.
There has been a lot of hate on Windows / Microsoft from the Unix / Linux advocates. What are some narratives that you disagree / don't think are true?I used to love the Amiga, so I know what it's like to feel a sense of advocacy for a platform that you feel is superior but overlooked in the marketplace.
I think the most untrue narrative I've heard about them is that they all have neckbeards. I think it's only 'most', not all.
How do you introduce yourself at parties?'Does anyone here know how to update my Groove subscription on my Zune?'
What OS are you using now? What's your favorite OS of all time? What's the worst OS of all time? What's the worst Microsoft OS (if different)?The best OS of all time was Windows NT 4.0 with the Shell Update Release.
The worst OS of all time was the TRS-80 Model 1, Level 1 DOS that didn't have the keyboard debounce code in ROM yet so you couldn't even type on the thing.
[deleted]No, I never put a true easter egg in anything. Especially in an operating system, I don't believe in them. You have to be able to trust the OS, and I think it goes against that.
How did you get started in this specific field?I first wandered into a Radio Shack store in about 1979 when I was 11, where I saw my very first computer. It was not connected yet, as the staff had not figured out how to set it up yet. Being somewhat precocious, I asked if I might play with it if I could manage to set it up. On a lark they said, “Sure kid, have a shot”, and ten minutes or so later I had it up and running. This endeared me to the manager, Brian, enough that every Thursday night and Saturday morning I would ride my bike down to the store: I’d type in my crude BASIC programs and they were kind enough to indulge my incessant free tinkering on their expensive computer. So that's pretty much how I started!
Do you ever have moments where you’re like “they have it so easy nowadays” or do you think that because of the groundwork put in place 30 years ago that systems have become exponentially more complex?Only when someone spools up an entire docker instance to pipe something to it on the command line... then it's like 'Really? You're basically booting a virtual computer as a command?'
What's the best C++ expert tip you can share for fellow programmers?If you make anything in your class virtual, make the destructor virtual, particularly if there's any chance that anyone might delete an instance of your derived class through a base class pointer. Otherwise, the behavior is undefined, I think, but even if it works, it's not what you want!
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Wow this is eerie. I literally fixed a bug a couple weeks ago that was this specific case.They can be weird bugs to track down, too!
Tabs or spaces?Spaces on an indent of 4, tabs set to 8.
How can I open an MS Binder file?Push down on the metal tabs at the top and bottom of the central spine of the binder. That will release the 3-hole punch claws, and then you can remove your printed file.
'It's now safe to turn off your computer' Why was this splash removed?I think most current BIOSes can do it on their own by now!
Do you have any insight as to why MS decided to build Windows 95 from the ground up instead of building off of an existing *nix system the way Apple did with OSX? Was it just for backwards compatibility or were there other reasons? Also, had you gone this way, how do you think Windows, and the industry in general, might be different? I'm asking as someone who thinks that WSL is the best thing to happen to Windows in years.Windows 95 was not built from the ground up, but NT was. The most succinct reason (and just a guess, I'm not a spokesman) is that even though MS had Xenix on hand, there were fundamental problems in the way Unix handled SMP multiprocessor locks and so on at the time. I presume these have long since been solved in Linux, etc, but not without significant work.
WSL is one of my favorite things too, but for the library of tools and software, it makes available to me, not because of some fundamental architectural superiority, I don't think!
What are your feelings about 'Microsoft Bob'?https://youtu.be/rXHu9OmLd8Y
What did source control look like in the 90's? How did MS keep its code from leaking out to the public? How did you handle versioning and different developers working on the same feature?We used a tool called SLM, or Source Library Manager. It was sort of available briefly as a product under the name Microsoft Delta.
It was OK for smaller teams but did not support branching, so just before I left we moved to Source Depot.
Why was Ctrl + Alt + Delete changed to Ctrl + Shift + Escape?It wasn't! Ctrl-Alt-Delete raises the 'Secure Alert Sequence' which triggers the OS to switch to the secure desktop, where you have the ability to click a button which will start task manager upon return to your regular desktop.
Ctrl-Shift-Esc is a feature built into Winlogon that launches a TaskManager on the current desktop without switching to the secure desktop.
There are theoretically hacks and exploits that can only be caught by switching to the secure desktop, so if you're ever in doubt, ctrl-alt-del is the more secure way to go.
How did DOS ever get away with just pulling device names like 'COM1' out of thin air when it came to output redirection etc..?That's for compatibility with MS-DOS.
What are you currently working on?Mostly on LED and Microcontroller projects that I detail on my YouTube channel, and the channel itself takes a fair bit of my time! If you're curious, you can check out my current successes and failure adventures at http://youtube.com/d/davesgarage
Did you work with Kris Hatleid on Super Hacker and the game Evolution?I worked with Kris on an unreleased title called 'Commander Video'. That's largely where I learned assembly language, since he did the bulk of the coding, I watched and did level design, etc. 1982 or so I believe!
Got any dev back door mainframe access codes for pinball?hidden test
Dave, how did you manage to do all that without being able to google everything?That's one of the craziest things... I got a degree in computer science before you could even look anything up!
The hardest part was OLE2. Coming form a different platform (the Amiga) it was a monster to wrap my head around, and the book (Inside OLE2) was not the best for introducing devs to OLE. It scared me, and I sure could have used a YouTube tutorial or two!
Hi Dave! So here's a bit of an odd one. I loved your Space Cadet Pinball! I must have spent countless hours on it as a kid, and even now I still occasionally try to find ways to boot it up. A legitimate classic. But lately, the version windows offers just... don't feel the same. They aren't as nice. Is there a game you can name that you would say feels like a worthy successor to Space Cadet Pinball? Or even any more general pinball games you would recommend?I have a real Black Knight 2000 machine here in the house that I fully restored, so I'm a fan of physcial pinball as well!
I think the two best video games are (a) arcade Tempest, and (b) XBox Geometry Wars 3.
GW3 is a classic, or should be!
Woah woah woah, University of Regina?!? Are you from here? Cool to see a UofR grad had such a major impact!Yup! Check out the regina sub for a recent article
When working on MS-DOS what did you think of alternatives such as 4DOS, NDOS or DR-DOS, were they source of inspiration for new features or not at all ?No in general, but Norton had NCD. It was a change folder command that could jump around the disk, so if you typed 'NCD drivers' from the root, it could go down to 'C:windowssystem32drives'. Super handy.
So I tried to write one for NT, but it meant changing the working directory of the PARENT process (cmd.exe) and I could never figure out a clean and elegant way to do it without modifying CMD itself!
Which is the best version of Windows? (Figuratively speaking).Windows NT 4.0
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2020.11.17 15:16 Sanuku[H] Alpha Protocol, OVERKILL's The Walking Dead, Rust, Resident Evil 7 Gold Edition and other... [W] $ / Offers

Since Austria is currently celebrating Lockdown 2.0 (starting today o/) i thought i would use the next two weeks by trying to don't go crazy and instead be productive by working my ass through my unsused Humble/Third party Key Store Steam/UPlay Keys and sell them to be afterwards at least be able to tell myself that i did something so to make it short:
Welcome to #TradeDayThree :D
SGSFlair Page:
My SGSFlair Page
Payments:
  • I'm only accepting PayPal Goods & Service Payments so you are protected.
  • If you have an higher Trading Reputation here on the Sub then i do then i will go always first, doesn't matter what.
  • My PayPal Account is verified.
  • I am located in the EU but you can still make your offers in $ too if you account is based in that Region.
Where those Keys you are offering are coming from?:
  • Humble Bundle, Humble Bundle Monthly, Fanatical, Gaming Dragons, Gamesplanet & Voidu Store
  • All those Keys have been already made visibale so i won't run into any 'Limitation of Claiming on Humble Bundle' at any point at all or some similar bullshit like i had seen happening in the past from others.
  • I can verify all those Keys by screenshots and bills from the stores and through that that they were so far unused and only made visible in the last 96 hours.
Trades & other Rules:
  • If you are not commenting below this thread and just instead try to add me directly on Steam i will have to ignore your Trading Request so be sure to comment here and only then when i have replied to you to contact me.
  • Depending on the Game(s) in Trade i might be willing to trade too Bundles of more Keys if your offer does seem reasonable.
  • If your account is brand new on Reddit and/or on Steam i am sorry but i won't consider Trading with you an option. There are currently too many Scammer running wild on this Sub and i don't have the patience to deal with it so i am already sorry that you probably will have to miss out on this Sale.
  • I`m too open for Trading Games vs Games but have to limit those to 2020 Releases Games so please be aware that i am not really interest in any older Games then currently are available.
  • I am using isthereanydeal.com & gg.deals to get an better understanding what some Games might be worth and what they aren't so don't ask me if i am selling Alpha Protocol for one $ because it's an older Game and according to you therefor worth nothing.
Games i am selling/trading this time:
GamePlatformAvailableWhere is the Key from?
11-11 Memories RetoldSteamAvailableHumble
11-11 Memories RetoldSteamAvailableHumble
12 is Better Than 6SteamSoldHumble
60 Parsecs!SteamSoldHumble
911 Operator - Special Resources DLCSteamSoldHumble
911 OperatorSteamSoldHumble
AaeroSteamAvailableHumble
AbsolverSteamSoldHumble
ABZUSteamSoldHumble
About Love, Hate and the other onesSteamAvailableGamesplanet
Ace Combat Assault Horizon Enhanced EditionSteamSoldHumble
Agents of Mayhem - Bombshells Skins PackSteamAvailableHumble
Agents of Mayhem - Carnage a Trois Skins PackSteamAvailableHumble
Agents of Mayhem - Lazarus Agent PackSteamAvailableHumble
Agents of Mayhem - Safeword Agent PackSteamAvailableHumble
Agents of Mayhem DLC: Firing Squad Skins PackSteamAvailableHumble
Agents of Mayhem DLC: Johnny Gat Agent PackSteamAvailableHumble
Agents of Mayhem DLC: Legal Action Pending - Day One EditionSteamAvailableHumble
Agents of Mayhem DLC: Legal Action Pending - Digital EditionSteamAvailableHumble
Agents of Mayhem DLC: Legal Action Pending - Retail EditionSteamAvailableHumble
Agents of MayhemSteamAvailableHumble
AI War: Fleet CommandSteamAvailableHumble
Alien: IsolationSteamSoldHumble
Alien Breed: ImpactSteamAvailableFanatical
Alien RageSteamAvailableFanatical
Almost There: The PlatformerSteamAvailableHumble
Alone With YouSteamSoldHumble
Alpha Protocol™SteamSoldGamesplanet
Among the Sleep - Enhanced EditionSteamAvailableHumble
Another World – 20th Anniversary EditionSteamAvailableFanatical
Ancestor LegacySteamSoldEbay (Handelsfabrik)
ADR1FTSteamAvailableHumble
Anniversary Collection Arcade ClassicsSteamAvailableHumble
ARMA: Cold War AssaultSteamAvailableHumble
Arma TacticsSteamAvailableHumble
Arma 2: Operation ArrowheadSteamAvailableHumble
Arma 2: British Armed ForcesSteamAvailableHumble
Arma 2: Private Military CompanySteamAvailableHumble
Arma 3SteamSoldHumble
Aarklash: LegacySteamSoldFanatical
ArmelloSteamSoldHumble
ArmelloSteamAvailableKickstarter
American Truck SimulatorSteamSoldHumble
Armoured Warfare E3 PackArmoured WarfareAvailableHumble
A Story About My UncleSteamSoldHumble
Assassin's CreedUplaySoldHumble
Assassin's Creed® BrotherhoodUplaySoldHumble
Assassin's Creed® II Deluxe EditionUplaySoldHumble
Assassin's Creed® III - Tyranny of King Washington: The InfamyUplaySoldHumble
Assassin's Creed® IIIUplaySoldHumble
Assassin's Creed® Chronicles ChinaUplaySoldHumble
Assassin's Creed® Chronicles IndiaUplaySoldHumble
Assassin's Creed® Chronicles RussiaUplaySoldHumble
Assassin's Creed® Liberation HDUplaySoldHumble
Assassin's Creed® UnityUplaySoldHumble
Assassin's Creed® OriginsUplayAvailableHumble
Assault Android CactusSteamSoldHumble
AttractioSteamAvailableHumble
AwesomenautsSteamAvailableFanatical
Aviary AttorneySteamSoldHumble
Avernum 3: Ruined WorldSteamAvailableHumble
Back to the Future: The GameSteamSoldHumble
Batman - The Telltale SeriesSteamSoldHumble
Batman Arkham Asylum: GOTY EditionSteamSoldFanatical
BATTLETECH - FlashpointSteamSoldHumble
BATTLETECH - Shadow Hawk PackSteamSoldHumble
BATTLETECHSteamSoldHumble
BLACKHOLESteamAvailableHumble
BetrayerSteamAvailableHumble
Bounty TrainSteamAvailableHumble
Blood Bowl - Legendary EditionSteamSoldHumble
BeholderSteamSoldHumble
Bayonetta Retail (ROW)SteamSoldHumble
Banner Saga 2SteamSoldHumble
Borderlands 2SteamSoldHumble
Borderlands: Game of the Year EditionSteamSoldHumble
Borderlands 2 Psycho Character PackSteamSoldHumble
Borderlands 2 Mechromancer Character PackSteamSoldHumble
Borderlands 2 Ultimate Vault Hunter Upgrade PackSteamSoldHumble
Borderlands 2 Ultimate Vault Hunter Upgrade Pack 2SteamSoldHumble
Borderlands: The Pre-SequelSteamSoldHumble
Borderlands: The Pre-Sequel Season Pass DLCSteamSoldHumble
Blood KnightsSteamAvailableHumble
BioShock Infinite - Season Pass DLCSteamSoldHumble
Blade & Soul E3 PackBlade + SoulAvailableHumble
Bleed 2SteamAvailableHumble
BoundlessSteamSoldHumble
Bulletstorm: Full Clip EditionSteamAvailableHumble
Bionic CommandoSteamSoldHumble
Broken AgeSteamAvailableHumble
Black MesaSteamSoldHumble
Broken Sword 5: The Serpent's CurseSteamAvailableHumble
Bone - Episode 1 & Episode 2SteamSoldHumble
Company of Heroes, Company of Heroes: Opposing FrontsSteamSoldHumble
Company of Heroes: Tales of ValorSteamSoldHumble
Company of Heroes 2 - The Western Front Armies: Oberkommando WestSteamSoldHumble
Company of Heroes 2 - The Western Front Armies: US Forces, Company of Heroes 2SteamSoldHumble
Company of Heroes 2 - Case Blue Mission PackSteamSoldHumble
Company of Heroes 2 - Southern Fronts Mission PackSteamSoldHumble
Company of Heroes 2 - Victory at Stalingrad Mission PackSteamSoldHumble
Company of Heroes 2 - The British Forces, Company of Heroes 2 - Ardennes AssaultSteamSoldHumble
Company of Heroes 2 - Ardennes Assault: Fox Company RangersSteamSoldHumble
Company of Heroes 2 - Exclusive Skins PackSteamSoldHumble
Chroma SquadSteamSoldHumble
Choice ChamberSteamSoldHumble
CrawlSteamSoldHumble
Citizens of EarthSteamAvailableHumble
Civilization VI - Australia Civilization & Scenario PackSteamSoldHumble
Civilization VI - Vikings Scenario PackSteamSoldHumble
Cities: Skylines + After Dark DLCSteamSoldHumble
CONSORTIUMSteamAvailableHumble
ContrastSteamAvailableHumble
Chroma SquadSteamAvailableHumble
Crystal CatacombsSteamAvailableHumble
Catherine ClassicSteamSoldHumble
Commandos CollectionSteamSoldHumble
Chaos on DeponiaSteamSoldHumble
CrowntakersSteamAvailableHumble
Chaos on DeponiaSteamAvailableHumble
Death Road to CanadaSteamSoldHumble
Castlevania: Lords of Shadow - Ultimate EditionSteamSoldHumble
Call of Duty WWSteamSoldHumble
Devil May Cry 4: Special EditionSteamSoldHumble
DmC Devil May Cry: Vergil's Downfall DLCSteamSoldHumble
Dead Island: Game of the Year EditionSteamSoldHumble
Dead Island: Riptide Definitive EditionSteamSoldHumble
Dungeons 2SteamAvailableHumble
Day of the Tentacle RemasteredSteamSoldHumble
Day of the TentacleSteamSoldHumble
Day of the Tentacle RemasteredSteamSoldHumble
DmC: Devil May CrySteamSoldHumble
Dead Rising 2: Off the RecordSteamSoldHumble
Dead Rising 2SteamSoldHumble
Dead Rising 3 - Apocalypse EditionSteamSoldHumble
Deadlight Directors CutSteamSoldHumble
Devil DaggersSteamAvailableHumble
DEAD RISING®SteamSoldHumble
Devil May Cry 4: Special EditionSteamSoldHumble
Dark Souls II: Scholar of the First SinSteamSoldHumble
Day of the Tentacle RemasteredSteamSoldHumble
Dead Rising 2SteamSoldHumble
Destiny 2 (EU Key)SteamAvailableHumble
Darksiders II: Deathinitive EditionSteamSoldHumble
Dead Island Definitive EditionSteamSoldHumble
Deadly Premonition: The Director's CutSteamAvailableHumble
DemoniconSteamAvailableHumble
Deadfall AdventuresSteamAvailableHumble
Disciples III: GoldSteamAvailableHumble
DrakensangSteamAvailableHumble
Depth Hunter 2: Deep DiveSteamAvailableHumble
Dead EffectSteamAvailableHumble
Deadfall Adventures - Deluxe EditionSteamAvailableHumble
Deliver Us The Moon: FortunaSteamSoldHumble
Dungeons 2SteamAvailableHumble
Expand - Soundtrack EditionSteamAvailableHumble
Else Heart.Break()SteamSoldHumble
Evoland 2SteamSoldHumble
ENSLAVED™: Odyssey to the West™ Premium EditionSteamSoldHumble
EnclaveSteamAvailableHumble
EnclaveSteamAvailableHumble
Edge Of EternitySteamAvailableHumble
Endless Space Emperor Special EditionSteamAvailableHumble
ELEXSteamSoldHumble
Five Nights at Freddy’s 3SteamAvailableHumble
Five Nights at Freddy’s: Sister LocationSteamSoldHumble
Frederic: Resurrection of MusicSteamAvailableHumble
Frederic: Evil Strikes BackSteamAvailableHumble
Frederic: Resurrection of Music Director's CutSteamAvailableHumble
Face NoirSteamAvailableHumble
FlatOut 2SteamAvailableHumble
Ford Racing 3SteamAvailableHumble
FORCED: Slightly Better EditionSteamSoldHumble
FlatOutSteamAvailableHumble
FictorumSteamAvailableHumble
Game of Thrones: A Telltale Games SeriesSteamSoldHumble
Gods Will Be WatchingSteamAvailableHumble
Galak-ZSteamAvailableHumble
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submitted bySanukutoSteamGameSwap [link][comments]

2020.09.11 13:20 alpha_wolfaI think I know what hybrid they may be introducing in the next Jurassic world movie.

Minor spoilers for the credits of battle at big rock, (maybe) the early plot and the trailer of Jurassic world: dominion, some plot points for most movies (not enough to spoil the whole movie), one of mat’s theories (the only major spoiler being the conclusion he came to (was Jurassic World staged?)), and very minor spoilers for four dinosaurs in Jurassic world alive, so not that much (no joke, unless I had to be explicit with content, it’s very vague, and most of the movie’s plot’s (in so far as it wasn’t needed in this theory) went unmentioned)
Let me back up a bit, because I’m sure your confused about what I mean. In 2021 Jurassic world: dominion will come out, and battle at big rock is already out on YouTube. Battle at big rock is a 10 minute mini movie that makes it pretty clear that we are not on some island anymore, we are in the USA (or so I think form the mention of bears and the reports of dinosaurs causing mayhem for random people). Now, knowing these films now, i think it’s safe to say that Doctor Henry Wu is up to his old tricks and now with original cast (Yes the original cast) making a return along with the cast from the previous two Jurassic world movies. It’s likely they take Ingen to court over the Jurassic Park events, and the company losses, so in one final attempt to gain glory Wu makes a new hybrid, and based on what I know, I think I have it narrowed down to two dinosaurs that could be appearing in dominion.
Let’s start with one that, once you start to see what I have seen, it’s hard to really any other dinosaurs could be spotlighted in the next film, the indo-spino (spino meaning Spinosaurus Aegyptaicus). There is a trend between Jurassic Park and Jurassic world. This also backs you your theory of Jurassic wold being staged by wu. In Jurassic Park someone tampers with something and the dinosaurs get out, with the t-Rex having a major role. In Jurassic world, we are introduced to the i-Rex, someone supposedly tampers with something and the dinosaurs get out, with the i-Rex having a major role, seeing a trend yet? The there’s Jurassic Park: the lost world and Jurassic world: the fallen kingdom, and already, the titles are very similar, fallen and lost mean similar things and same with world and kingdom. In both movies, ‘velociraptors’ take up a more dominant roll, with the ‘velociraptors’ (they actually look more like osraptors (Australian raptors) then velociraptors which, ironically, means that the jungle habitat may have been right) in Jurassic Park and the indoraptor in Jurassic world.
Now, why mention this? Well in Jurassic Park 3, what dinosaur do we see? A spinosaurus, if Jurassic world is following in Jurassic Park’s foot prints, then an indo-spino is not all that outlandish, however the inclusion of an indo-spino is dampened by the fact that the movie’s spine is so inaccurate that they would need a completely new modal for it and this seems unlikely. The raptors never got feathers, nor were their hands rotated to face inward (yea, blue and her crew are in constant pain because their wrists are broken), so i doubt that the spinosaurus model will: 1. Have it’s spine reshaped to an upside down ‘w’ 2. Have its tail become thick (like a tadpole tail) all the way out 3. Have it’s feet webbed (because that’s a possibility) 4. Become more front heavy 5. Have it’s beak become slightly thicker than it’s head 6. Have it’s head (still the same size) angled down a bit 7. Have it’s arms upsized a bit, to the point where it could walk on them 8. Have it look at the humans, then go off and mind it’s own beeswax (this thing has no reason to deal with humans, unless they pose a threat to it or a nest) 9. And finally, if there is a chase scene between the people and the spino that takes place on land at some point, the spino should run on all four, not on two (yea it is pretty much confirmed that Spinosaurus was in fact, the only large carnivorous dinosaur that walked on all four and one of the few if not the only partially or completely aquatic dinosaur we know of currently (and also it would just be absolutely hilarious to see this dinosaur that is bigger than T.Rex by 3m running on all 4 like an over grown, slightly fuzzy, puppy dog))
Now that’s all well and good, but I said at the top of this theory there are two candidates, so what else could possibly challenge it? Two words: Mortem Rex.
Granted, this is based on more speculation, trends and (currently) one video game that is a better, more educational version of Pokémon go (seriously, Jurassic world saw Pokémon go and was like ‘I want that, but for dinosaurs’), but the thing is this game has lore that, although in some cases is not backed up scientifically cough cough delta having more bird DNA that the rest of the raptor squad and still having no feathers cough cough, would fit the cannon, there could be two generation of t-Rex, the original(from Jurassic Park) and the new one(from Jurassic world). Not only this but the game appears to be pushing the Mortem Rex so much, it is the title page Dino and has been for at least a few months now.
Further supporting this, there appears to be a few trends, I’ll just run through quickly 1. These weird hair feather things mostly on the back of the head and arms 2. The continued evolution of a spine or something on the back (also supports indo-spino) 3. Better, straighter teeth (never thought dental work would be part of a theory, ever) 4. Higher intelligence, in the first Jurassic world the i-Rex was smart, then the indoraptor started showing signs like smile when inflicting pain on and killing the humans, so it’s not that hard to see this concerning trend continuing (people think there was human DNA in the indoraptor that came from the little girl).
I will also point out that the Mortem Rex is shown to have two different eye colours (black and red), so what’s happening? Well, I think it’s an indication that this dinosaur is able to feel emotion, in one looking like it had it’s favourite food right in front of it and was drooling over it and in the other appearing furious, like that food was taken away from it.
TL;DR is Indo-spino or Mortem Rex, which do you think makes more sense in Jurassic world: dominion? Unless you think there may be another option like no hybrid or maybe a different one? I guess now it’s up to us, if you know something that might tip the balance, or know something else that might happen in the movie, put it in the comments. I really hope we can work together and figure this out before the dinosaur is revealed in a trailer closer to the release date.
submitted byalpha_wolfatoGameTheorists [link][comments]

2020.08.27 20:23 ak47rocks1337ytGamescom Opening Night Live 2020 - Megathread

The pre-show started at 10:45 am PT / 1:45 pm ET / 19:45CEST/ 6:45 pm BST / 5:45 PM UTC / 12:45 PM Central (Canada/US)
The main show started at 11:00 am PT / 2:00 pm ET / 20:00 CEST / 7:00 pm BST / 6:00 PM UTC /1:00 PM Central (Canada/US)
Gamescom Opening Night Live was all about games and today we got some world premiere trailers, exclusive first looks and BIG announcements along with some surprises...oh and Fall Guys Season 2!
Today's show had a runtime of 2 hours!!!
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- YouTube Stream
- Twitch Stream
- Games Discord
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  • The stream is now LIVE!
  • Here we go Gamescom Opening Night Live Pre-Show has begun!
  • Kyle Bosman kicks off by getting right into it!
  • Our first trailer of the pre-show: Scarlet Nexus (No release date tho)
  • Next trailer: Quantum Error (very scary) in this trailer we got some gameplay but no release date
  • We're now looking at a 'Gamer Car' by Ford called Project Fordzilla...im not even joking...thought this was an Xbox Conference for a second
  • Ah yes we are now getting an interview with Geoff Keighley about what to expect in today's show
  • 'Set your expectations not too high on surprise announcements' -Geoff
  • We're now getting a gameplay trailer for Dirt 5
  • You will be able to create and publish your tracks in Dirt 5, We also saw some game modes like Gate Crasher, Smash Attack, Gyymkhana and Vampire!
  • One final announcement for the Pre-Show: Jurassic Park Evolution Complete Edition is coming to the Nintendo Switch on November 3rd!
  • HERE WE GO, OPENING NIGHT LIVE...MAIN SHOW IS LIVE!!!!!!!!!!
  • Geoff is starting the show off by thanking everyone in the games industry who worked through this pandemic!!
  • Starting things off with Call of Duty Black Ops Cold War
  • Black Ops Cold War will run 4K 120 FPS on next gen consoles
  • The player will be able to create their own character, name the character, give it a military background and more!!
  • There will be multiple endings in Black Ops Cold War!!
  • We're now getting a first look at a cutscene from earlier in Black Ops Cold War Campaign!
  • Next up a trailer for: Unknown9 Awakening which is coming to the next generation consoles and PC (No release date revealed)
  • Next up: A gameplay trailer for Doom Eternals next DLC titled 'The Ancient Gods Part 1' which is releasing on October 20th 2020
  • We're now getting a first look at what's next for Bioware...It's Dragon Age 4...we're only getting concept art and some world cinematic!
  • SURPRISE: Dr Emmett Brown from Back to the Future came back to the past to reveal a Back to the Future game?
  • LMAO sike...it's a Surgeon Simulator 2 Gameplay Trailer
  • My bridge construcot/walking dead dreams come true with: Bridge Constructor: The Walking Dead...yea...you heard that right...its coming later this year!
  • Sam and Max are returning for their next adventure...and it will be a VR adventure!!!!
  • We're now getting a look at an animated clip from the Afterlife Series which is a look at Bastion region from World of Warcraft: Shadowlands which is coming on October 27th
  • Okay it's finally over, MOVING ON to another project from a Canadian studio: Age of Simar Storm Grounds which is coming later next year
  • Next up Crash Bandicoot 4: It's About Time and we are getting a reveal of 'flashbacks tapes' which are basically levels that take place before Crash 1
  • We are now getting a commercial break i guess...gonna go grab my popcorn because these comments are pretty entertaining
  • and we're back (and I brought my popcorn!)
  • We're now getting a trailer for a game with a world that's fully destructible and it's called Teardown
  • We're now getting a first look of gameplay for Little Nightmares 2 which is coming February 2021
  • 'Nice, alright, thank you'THE MIC IS STILLHOT GEOFF!!!!
  • Next up: a trailer for WWE 2K Battleground (which is coming September 18th)
  • We're now getting a look at one of the single player missions for Star Wars Squadrons
  • Next up is The Sims 4's next pack and its Star Wars: Journey to Batuu (and it actually looks pretty good) coming September 8th 2020
  • We're now getting a look at 12 minutes which we last saw at last years E3 Xbox conference...James MacAvoy, Daisy Ridley and Willem Dafoe will be joining the cast!!
  • We're now getting a 10 second gameplay trailer for Godfall
  • well that was quick OKAY MOVING ON TO: WarframeHeart of Deimos (which is out now)
  • okay...we're now looking at Override 2 Super Mech League (no confirmed release date, but there will be a special crossover announcement in September)
  • We're getting another trailer for Mafia Definitive Edition
  • We're now looking at some gameplay for a time loop game called: Lemnis Crate
  • YAY ITS TIME FOR GAMEPLAY FOR LEGO THE SKYWALKER SAGA (Can't wait for another 10 hour yoda death sound effect)
  • Lego Star Wars The Skywalker Saga is coming SPRING 2021
  • Next up a look at Struggling which is out now!
  • Age Of Empires 3Definitive Edition is coming October 15th 2020
  • We're now getting a first gameplay trailer for Chorvs
  • FALL GUYS SEASON 2
  • New rounds: we're getting medieval themed levels
  • New Costumes: Fresh medieval styles!
  • and that was a sneak peek for Fall Guys Season 2!!
  • Next up: a gameplay trailer for Wasteland 3 which is launching TOMORROW
  • We're now getting a story trailer for Medal of Honor: Above and Beyond which is a VR game (that actually looks pretty good) coming Holiday 2020
  • Medal of Honor: Above and Beyond will have multiplayer support!!
  • We're now getting a look at Spellbreak which is launching September 3rd (although Geoff said it's launching tonight so I have no idea what's happening with that game)
  • We're now getting a trailer for Turrican(?)
  • Next up: Statis First Look for Destiny 2's expansion Beyond Light which is coming November 10th 2020
  • Best Sony Playstation game is...cyberpunk 2077....i am so confused...
  • It's time for an extended uninterrupted look at Ratchet & Clank Rift Apart (Insane)
  • There are no loading screens at all in Ratchet & Clank Rift Apart
  • Rift Apart is canonically a Into a Nexus sequel but you dont need to play the previous games to understand what's going on!
  • The female Lombax's name is NOT Abby
  • Ratchet & Clank Rift Apart is coming during the PS5 LAUNCH WINDOW
  • Yes...The Game Awards 2020 is still happening!
  • AND THAT'S ALL FOR OPENING NIGHT LIVE!!!!
  • BUT WAIT...DID YOU HEAR ABOUT FALL GUYS SEASON 2?
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submitted byak47rocks1337yttoGames [link][comments]

2020.06.16 15:51 t6wsntmtA Complete Timeline of the Jurassic Park Universe! (sorta)...

Hi everyone! I’ve decided to create a complete timeline of every major event that has occurred in the Jurassic Park Universe to celebrate the upcoming “Jurassic World: Dominion” movie. Enjoy! :)
c. 1,000 BCE
• At some point, indigenous people from Central America come to live on Isla Nublar. This includes a tribe of Bribri people, who are known as the Tun-Si tribe. They may have arrived as early as the first millennium BCE.
1525
• Mount Sibo erupts, though the event is not significant to threaten the island’s inhabitants. Following this date, it becomes dormant for 492 years.
• Isla Nublar is “discovered” by the Spanish carrack La Estrella under guidance of navigator Diego Fernandez. It is named Isla Nublar (meaning “Cloud Island”) by cartographer Nicolás de Huelva, possibly due to the clouds of black smoke emanating from Mount Sibo due to the recent eruption.
1526
• Some sources indicate that the Muertes Archipelago is discovered by Europeans this year; the date and other details of its discovery are disputed.
1913
• John Parker Alfred Hammond is born in Edinburgh, Scotland.
1930
• Sanjay Masrani is born in Bombay (Mumbai), British India.
1967
•Simon Masrani is born in Bombay, India to Sanjay Masrani.
1969
• John Hammond’s first animal preserve, dubbed “Animal Kingdom”, opens to the public in Nairobi, Kenya. Hammond hires Robert Muldoon as park warden.
1973
February 16: The Masrani Global Corporation is established by Sanjay Masrani in Mumbai, India.
1975
• International Genetic Technologies (InGen) is founded by John P. Hammond in San Diego, CA with locations in the South Pacific and Europe. Benjamin Lockwood was his partner in business.
1982
• InGen signs a 99-year long lease for Isla Sorna and the Muertes Archipelago from the Costa Rican government.
1983
• Construction begins on Jurassic Park: San Diego.
1984
• The first test fertilization of an artificial ovum by InGen at the Lockwood estate transpires successfully.
1985
• The first successful extraction of paleo-DNA retrieved from amber transpires at Benjamin Lockwood’s residence.
• Jurassic Park: San Diego is halted and suspended indefinitely as Hammond decides to relocate to Isla Nublar, Costa Rica.
• Isla Nublar is leased from the Costa Rican government, becoming part of the 99-year lease InGen already has for the Muertes Archipelago.
• InGen offers to relocate the native peoples along with providing education and medical care and assistance. The displaced locals are promised education, medicine, and housing by InGen and Costa Rica, but both benefactors fail to provide these services adequately.
• Claire Dearing is born.
1986
• The first dinosaur, a Triceratops, is cloned on InGen’s facilities on Site B.
1987
• The last of the Tun-Si are resettled to the Costa Rican mainland.
1988
• Construction of Jurassic Park on Isla Nublar begins.
• “Rexy” the Tyrannosaurus is hatched within the facilities on Site B. She is the first of her kind.
1989
• A one-year old “Rexy” is introduced to her paddock in Jurassic Park.
1991
September 20: Henry Wu discovers that genetic structures in the yellow-banded poison dart frog makes it DNA incompatible with some dinosaur genomes. While it successfully integrates with Dilophosaurus DNA, it fails in Velociraptor embryos 4x, 6x, and 7x, leading to death by karyolysis. This was remedied by Wu utilizing the common reed frog instead.
1992
February 13: Henry Wu and Robert Muldoon observe high levels of collective intelligence in Velociraptor.
• Sanjay Masrani dies at the age of 62. Simon Masrani succeeds his father as head of the company.
1993
• Henry Wu starts researching hybridization of different genera.
• At some point, Maisie Lockwood visits Jurassic Park. Eventually, John Hammond and Benjamin Lockwood part ways due to Lockwood’s interest in InGen’s technology for human cloning.
June 7: John Hammond arrives in the Montana badlands to meet with Dr. Alan Grant. While there, he also meets Dr. Sattler and invites her along as well. They agree to visit the island when he promises to continue funding their digs for a further three years.
June 10: Lewis Dodgson meets with disgruntled InGen programmer Dennis Nedry in San José, Costa Rica. Nedry has agreed to help Dodgson obtain stolen dinosaur embryos for $750,000 up front and a further $50,000 for each viable embryo.
June 11 - 12: The 1993 Jurassic Park Incident occurs.
• The deaths of Donald Gennaro, Robert Muldoon, and Ray Arnold, despite being covered up by InGen, result in lawsuits from the victims’ families which push InGen toward bankruptcy.
• InGen braces for Hurricane Clarissa, and proceeds to evacuate and close down operations on Site B later in 1993.
1994
May 12: Henry Wu has been shown evidence of the lysine contingency failing as well as nests where dinosaurs have bred. He suspects that common reed frog DNA may be to blame.
October 5: InGen publishes a report of dinosaur populations remaining on Isla Nublar, documenting proof that the dinosaurs have bred and that the lysine contingency failed to kill the last remaining populations.
November: Henry Wu returns to Isla Nublar to assist the clean-up teams in cataloging the animals and to determine how they were breeding. He discovers that the DNA from the common reed frog, which he had used to fill gene sequence gaps in dinosaurian DNA, included genes that allowed protogyny as a response to life in a single-sex environment. All of the DNA samples on Isla Nublar were lost to sabotage, temperature exposure, and water damage.
1995
• Henry Wu releases his book called The Next Step: An Evolution of God’s Concepts. This book details his ambition for creating brand new species.
• Ian Malcolm publicly breaks his nondisclosure agreement on a television interview about the 1993 incident. Due to this, InGen begins a smear campaign against Malcolm, discrediting him in the eyes of many. Malcolm eventually loses his tenure at the university he works at for “allegedly” receiving money to spread rumors of dinosaurs, although he denied ever accepting any. Ludlow also gets the Washington Post and Skeptical Inquirer to publish articles harshly ridiculing Malcolm’s claims.
1996
December 7: InGen publishes an updated form of its asset catalogue, including dinosaur information. Population estimates based on the October 1994 survey. The report has certain parts censored for security, including the investigation report detailing the loss of DNA samples.
December 17: A British family of a yacht cruise eventually stumbles upon InGen’s Site B. The family’s young daughter, Cathy Bowman, is injured severely by a flock of Compsognathus. She recovers in a hospital, but the Bowmans sue InGen following the incident.
1997
May 21: Henry Wu and his research team at InGen create a hybrid genus of flowering plant, Karacosis wutansis, which they present to the International Society of Geneticists. This accomplishment gains international media attention and sparks Simon Masrani’s interest in acquiring InGen.
November 1: Hammond calls Dr. Malcolm to his residence and briefs him on the plan to document the dinosaurs and garner public support. Hammond’s team assembles in three hours and embarks for Isla Sorna later that day.
November 2 - 3: The events of the 1997 Isla Sorna Incident occurs.
November 4: The San Diego Incident occurs.
• The US House Committee of Science begins reviewing the Ethical Negligence within Paleo-Genetic Resurrection Bill (ENPGR), which would extend endanger species rights to de-extinction animals, restrict access to the islands where these species live, and prohibit further de-extinction practices. John Hammond and InGen work on this bill as well.
• John Hammond dies at the age of 84. According to Simon Masrani, Hammond’s dying wish was for Masrani to take InGen and restore it.
• The ENPGR Bill, better known as the Gene Guard Act, passes.
1998
May 17: The Masrani Global Corporation officially acquires InGen.
• Within 100 days of the merger, InGen illegally restarts operations on Isla Sorna. Only a select few InGen members were involved, whose names are unknown. Over a period of nine months, animals were illegally bred on the island, including new species such as Spinosaurus, Ceratosaurus, Corythosaurus, and Ankylosaurus.
• Jurassic World conceptual planning begins, with Masrani drawing exerts from all over the company.
1999
• InGen wraps up its illegal R and D and abandons their creations on Isla Sorna to fend for themselves.
October 23: Simon Masrani settles on a name for his resurrected Jurassic Park, deciding to call it “Jurassic World”.
2000
• Axis Boulder Engineering is founded by the Masrani Global Corporation in Dubai, UAE.
August 25: InGen researchers use a prototype iron analyzer to confirm that viable DNA can be obtained from a Mosasaurus fossil.
December: Henry Wu is promoted to lead genetic biologist at InGen. Wu is brought into the Jurassic World project.
2001
July 18 - 20: The 2001 Isla Sorna Incident occurs.
• InGen bribes government officials to bury certain parts of the survivors’ testimonies to avoid the illegal 1998-1999 operation being accidentally revealed to the public.
• The Pteranodons that escaped from the aviary on Isla Sorna are sighted over Victoria, British Columbia. American security contractor Vic Hoskins is hired to “clean-up” the flying reptiles. Following his success, he is hired as the new head of InGen Security.
2002
• A press conference with Simon Masrani abruptly reveals plans for Jurassic World.
• Timack Construction is established by Masrani Global in San José, Costa Rica specifically for construction of Jurassic World.
April: InGen Security lands on Isla Nublar and begins rounding up dinosaurs. Many of the dinosaurs are shipped to Isla Sorna and will be recollected when their enclosures have finished construction.
April 19: InGen Security recaptures “Rexy”.
• Jurassic World construction begins on Isla Nublar. Axis Boulder Engineering and Timack Construction are contracted for preparation and planning prior to construction. Construction materials cost $1.2 billion dollars.
2003
February 20: Henry Wu and his colleagues discover why their dinosaurs cannot grow feathers. The culprit is a null allele, a nonfunctional copy of a gene created by mutation; it was caused by the long-term manipulation of DNA in the animals and the inclusion of DNA from non-dinosaurian species.
March: A representative of Masrani Global makes a case for watering down the Gene Guard Act. Specifically, the prohibition of cloning and genetic engineering new species is asked to be removed in order to allow further medical research that would benefit humans, dinosaurs, and other animals. The UHCS allows the rollback of restrictions, but key members of the board were bribed by InGen to arrive at this decision.
• Following the Gene Guard Act’s revision by the UHCS, InGen under Masrani Global is able to develop new gene splicing techniques and begin creating new dinosaurs for Jurassic World.
2004
• Scientists report a mysterious and alarming drop in dinosaur populations on Isla Sorna. Speculation on the cause includes territorial disputes, disease, or behavior patterns. However, the true cause was the sudden influx of new animals cloned by InGen illegally in 1998, which strained the ecosystem more than it was capable of handling.
• Masrani Global Corporation begins shipping the surviving animals from Isla Sorna to Isla Nublar. The corporation is credited with saving the dinosaurs from death by ecological collapse, despite being covertly responsible for precipitating it.
November: Small batches of tickets for Jurassic World are sold online, and Simon Masrani also holds lotteries where the winners win all-expenses-paid trips to the park. This is intended to discourage ticket scalping.
2005
• Jurassic World’s construction is complete.
May 30: Jurassic World formally opens on Isla Nublar to 98,120 visitors in its first month. Simon Masrani thanks his employees for their effort in making it a success.
2008
April 4: Simon Masrani has a board meeting. The Board unanimously decides that it wants a new attraction to impress Jurassic World’s investors. Masrani and Claire Dearing authorize Henry Wu to create whatever it takes to accomplish this.
• Henry Wu and the InGen genetics division begin working on the Indominus rex.
2012
• The I.B.R.I.S. (Integrated Behavioral Raptor Intelligence Study) Project begins development under Hoskins’ guidance. Owen Grady is chosen to head this study.
• Blue hatches, followed by Delta, Echo, then Charlie.
2013
May 17: Owen Grady recognizes that the Velociraptor pack dynamic is more complicated than originally assumed. He requests that his old friend, Barry Sembène, be invited to join the project. Sembène soon arrived from France to Isla Nublar.
2014
December 24: Simon Masrani is booked for the next six months and will be unable to see the Indominus rex until afterward. He current estimates May or early June.
• InGen now houses the world’s most complete genomic library.
2015
January: Simon Masrani announces a $225 million dollar boost in InGen funding, which will be distributed across the course of the next three years. Much of this will go to Security. He also publicly reveals Indominus rex.
• Zia Rodriguez studies pre-veterinary medicine at the University of California at Berkeley, intending to become a paleoveterinarian for Jurassic World.
December 18 - 19: The 2015 Isla Nublar Incident occurs.
• Following the incident, Claire Dearing speaks at a public testimonial regarding the incident at Jurassic World. She acknowledges that the disaster will spark outrage, but that this anger should not be directed to the dinosaurs. She speaks out against attempts at weaponizing the dinosaurs as InGen attempted.
• Henry Wu and InGen are also under investigation for bioethical misconduct, but as Wu is nowhere to be found, he cannot represent himself.
2016
March: The United States Congress opens up inquires into bioethical misconduct preformed by InGen and Dr. Henry Wu. Wu’s laboratory is raided and all his assets are seized; he is also stripped of his credentials.
June: A team of mercenaries sent by Eli Mills to retrieve a sample of Indominus DNA for Henry Wu. A sample is retrieved, but the mission suffers heavy casualties and the Mosasaurus escapes into the ocean. Wu, using this DNA sample, is able to create a miniature version of Indominus rex. The resultant hybrid genus is called Indoraptor.
2017
February: A shift in the Cocos Plate opens fissures underneath Isla Nublar, causing Mount Sibo to become active again for the first time in 500 years. The Costan Rican Institute for Volcanology (CRIV) reports that there is no immediate threat to the island. The volcanic status level (VSL) of Mount Sibo is currently set at Magnitude 1.
March: Claire Dearing founds the Dinosaur Protection Group (DPG) in San Francisco’s Mission District. Around thirty members have joined, including Zia Rodriguez and former Jurassic World IT Franklin Webb.
September: A helicopter flies illegally over Isla Nublar, approaching Mount Sibo. The passengers witness lava actively rolling within the mountain’s crater and report it to the authorities. The CRIV uses harmonic tremor readings, satellite thermal scans, and seismic equipment to then determine that Mount Sibo is becoming more active.
2018
January: The Costa Rican government pulls all remaining research teams and technology from the area near Isla Nublar as the eruption appears to be getting closer. Masrani Global has still made no effort to assist.
June 22 - 23: The 2018 Isla Nublar Incident
June 24 - 25: The 2018 Lockwood Manor Incident occurs.
• The Mosasaurus is recorded in the Hawaiian Archipelago, where it causes the death of a surfer on the North Shore of O’ahu during the “Big Wave Surfing Competition”. It attacks a second surfer during a breaking news report on the incident, prompting the exaction of the beach.
• “Rexy” the Tyrannosaurus rex is found to have broken into a Californian zoo, engaging in a territorial display against the facility’s pride of lions.
• Three Pteranodons are sighted at the Vegas Strip in Las Vegas, Nevada. A man is attacked during the incident, sustaining potentially fatal injuries during the squabble between pterosaurs.
• Blue arrives near Simi Valley, California.
2019
• A small pack of Compsognathus are sighted on a ranch in the American West. They are filmed chasing a young child, though it does not appear to be predatory behavior.
March 10: A Stegosaurus wanders onto the Angeles Crest Highway. At 3:09 PM local time, it causes a vehicular accident in which a car goes off the road.
April 21: One of the escaped female Allosaurus, now fully grown, and a Nasutoceratops family are involved in an incident at Big Rock National Park in which they threaten campers. The incident also confirms the first-known dinosaur hatched on U.S. soil since the release of the animals in the wild.
• A Parasaurolophus is filmed near White River in Arkansas. Flyfishers are filmed approaching it.
• The Mosasaurus is recorded feeding on a great white shark off the coast of New Zealand.
• Wedding guests catch on-film a hunting Pteranodon, which had been attracted to the doves released during the ceremony and preyed upon one.
THE END
So far, the events of “Battle at Big Rock” have been the latest to occur in the JP Universe. If anyone was wondering, I got my information straight from the movies, in-universe websites, short film, and motion comics!
If you have any questions, comments, or concerns just let me know! :)
submitted byt6wsntmttomovies [link][comments]

2020.06.12 02:12 SynighteFrontier's Approach to Monetization and DLC Leaves Money on the Table.

TLDR: Frontier's approach to Game Design & DLC is flawed and counterproductive to their game's enjoyment and their fiscal bottom line.


I write this on the ninth of June in the year 2020. A pandemic rages in the background while authoritarian regimes brutalize peaceful protests globally. I am lucky and privileged enough to sit in my apartment while better people than myself, fight against the aforementioned blights against humanity. In most cases I am more satisfied playing video games rather than writing a delirium ridden diatribe against game design elements. However, the quarantine and lack of a recent haircut have taken a toll on my mental well being. Thus, like a true Karen, I have not descended from my gilded tower of priveledge to write a long winded comment on current social events but rather about something that is much less pressing and important.

This journey for me started recently as it does with most vitriolic comments on the internet; with a video game. Red Dead Redemption is a game I bought a PS3 for years ago and when its successor Red Dead Redemption 2 was finally released on the PC I purchased it. I spent the last several weeks playing my newly purchased game and loved every minute of it. The vistas and adventures I had running around made me believe I was running around some virtual cowboy promised land. The world and its inhabitatnts have been meticulously crafted by hand. It drew me in and reminded me of places I had adventured around in the real world. The immersion was so incredible I had to replay it again immediately. I was enraptured by the ability to study animals and interact with them.

As the newness slowly faded so did my starry eyed gaze at the masterpiece that is Red Dead Redemption 2. I found myself wanting more and wanting to interact in different ways with different parts of the world. I stumbled upon an incredible video from a YouTuber named NakeyJakey which can be found here https://www.youtube.com/watch?v=MvJPKOLDSos which illustrated precisely an issue I had with the game. That being said, it seems that both him and I agree that RDR2 is an incredible game that is worth the investment purely for the story.

But what does Red Dead Redemption 2 have to do with creative, management, or city building games? While I will take any opportunity to gush about games I love to friends, I bring up RDR2 because it is a paragon of how video games can be artistic vessels. RDR2 allows you to explore the artistic masterpiece. RDR2 draws you into its gameplay loop through its immersive atmosphere and story. Without these elements it will simply be a game centered around shooting and looting. However, immersion gives purpose to the gameplay loop. Immersion brings us into a game's world and allows us to become willing participants or inhabitants of the game creator's vision. Further reading can be found here: https://www.gamasutra.com/view/news/120720/Analysis_The_Psychology_of_Immersion_in_Video_Games.php

Conversely, games centered around building & design (I will abbreviate to C&B for now unless there is an acronym I am unfamiliar with) allow the player to create the art. The immersion comes from the creativity of the player. The player is encouraged to create their own scenarios and stories to build out their fantasy within the confines of the game.

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Sometimes these confines can be very rigid, other times they can be more open ended. Two examples of these two styles of C&B games come Frontier themselves, the Planet Series (Planet Coaster & Planet Zoo) as well as Jurassic World Evolution.

Both types of games allow the player ot construct a theme park/zoo. However, they differ greatly in how much they restrict the player. JWE restricts the player by utilizing the game as an on-rails story where creative elements are locked behind progression in the campaign. A player cannot unlock all creative elements to build their magnum opus on the first couple of missions. In fact, sandbox mode was restricted until after the player had completed certain missions in certain maps. It wasn't until a year and three months later from the game's release when an update opened sandbox mode to all islands/mission scenarios.

While this design choice is not inherently bad it can detract from the enjoyment a player has of the game. Restricting creativity has the possibility of breaking a player's immersion from the game. However, placing that restriction in a linear storied mission progression can re-imerse the player if other game elements draw them back in. In my personal experience with the game I was rather disappointed with my experience of JWE. I have only begun playing it recently even though I had purchased it near launch due to my initial displeasure. For what it's worth I would say that it is a great introduction to C&B games for the average person if the price was lowered due to its restrictions on creativity that are inherent in the game's design. However, this essay is not a review of JWE specifically and rather a critique of fiscal and design choices of Frontier Studios.

Although developed by the same studio the Planet Coaster & Zoo series differ in significant ways. Foremost, the Planet series is deeper in its design and allowed creativity. Guests/patrons of the player's created establishments are no longer just graphical representatives of statistical supply and demand created by proximity to certain sources and sinks as with JWE. They path similarly and are grouped together in animation but also have certain needs assigned to the guest as they traverse the player created area. The Planet Series goes deeper on building creativity as well. Players are encouraged to move, adjust, and build every little aspect of the environment to their choosing. This creativity translates into functionality by providing in game bonuses. This along with some vague ideas of entertainment/education construct an immersive gameplay loop. They rely less on an on-rails story and are less rigid in design than JWE which allows them to be much more creative. While this may seem to be a good thing it also comes at a price.

At some point most people will break out of the immersion a game invites us to enjoy. Depending on the quality of the experience and the length of time we are able to be immersed will influence the positivity of said game. Things that can break this immersion are interruptions in game play brought about by: bugs, crashes, and abrupt shifts in game play, etc. However, the Planet Series relies heavily on creativity. One of the main draws to the game for me, and I suspect many others, is the ability to create something creatively beautiful while also functioning within the games boundaries. While JWE focuses on mechanics and functional design, the Planet Series focuses more on creativity to entice players and keep them playing.

I spoke before about immersion and how it can be broken for players and regained through different aspects of game design. In the case of C&B games rigidity and creative restriction can also break immersion. This is a core flaw of JWE and the Planet Series, both suffer from lack of depth but in different degrees. JWE is able to regain the player's attention with its cut scenes, disasters, dialogue, and different challenges. JWE relies on these elements heavily by forcing the player to manually manage the park through tedious repetition it doesn't give the player much time to realize it isn't a very deep building game and the options are all similar. You progress through the game very similarly as someone else. I would argue that the creative elements of JWE are not the main draw but are a nice side bonus.

We are now finally nearing the crux of the issue for me: restrictions on creativity, especially when they are a core element and draw of a C&B game break immersion and in turn limit play time and interest. In some cases you can circumvent these by postponing how long it is until someone stops playing the game by distracting from the lack of creativity through other means. Eventually, however, a player will stop playing a game eventually. Maybe that player will swing back into playing it as I have for Jurassic World Evolution, other times they may just never play it again.

Unfortunately I believe the Planet Series and more specifically Planet Zoo break immersion early by limiting creativity. The immersion isn't broken with the building or pathing mechanics, however wonky they may be. Rather it is broken with a lack of animal selection, which is the main draw of Planet Zoo. Modding support is also limited for both games and is not officially endorsed by Frontier. We see that player's desires are rather obvious and clear with the restrictions Frontier have created intentionally or unintentionally. Examples include several youtube pathing tutorials to get around pathing restriction sizes or how to create gentle slope or modding existing animals with another skin and name regretably this replaces the original animal. It's easy to understand some restrictions, sometimes the juice is not worth the squeeze. A developing studio is continually balancing how much of a meaningful change they can make versus the time and effort required.

That being said, the artificial restrictions placed on not having official mod support limiting the number of animals seems to be a desire to keep the release of new animals in-house and charge player's money for them. I would like to argue that this is both counter intuitive to retaining the current player base, introducing new players to the game, and encouraging long term growth which affects Frontier's fiscal health.

While I do not have access to Frontier's private financial records I will use SteamDB to compare and track similar C&B games with each other to help support my argument that Frontier's monetary tactics are counter productive to their bottom line. Before examining the follow pages please keep in mind several things:
  1. These are not definitive and precise metrics
  2. There may be several outside influencing factors that may change how these are displayed
  3. Release dates also matter, long term data with more data points is always preferred and more likely accurate.
  4. This is not the entire picture these are just games I cherry-picked an inherent bias exists in picking these.
  5. This is not a scientific study and just the musings of a delusional man.
Planet Zoo Steam DB: https://steamdb.info/app/703080/graphs/
⦁ A continued downward trend of playing hours and number of continuous users player since launch. 1-2 million estimated owners, with about 24 hours average playtime.
Planet Coaster Steam DB: https://steamdb.info/app/493340/graphs/
⦁ After the expected drop of players from release. A steady number of players continue to play the game with a slight uptick recently after a humble bundle sale. 10.6 hours average playtime. Estimated 1-2 million copies sold.
Jurassic World Evolution Steam DB: https://steamdb.info/app/648350/graphs/
⦁ A rather large drop from release with steady number of players which has not changed much and may have decreased slightly over time. 27.8 hours average playtime. Estimated 1-2 million copies sold
Elite Dangerous Steam DB: https://steamdb.info/app/359320/graphs/
⦁ Overall seems to contain a pretty steady player base that may have been slightly increasing the past few months with 75.7 hours average playtime. Not a C&B game but one of Frontier's flagships. Est 1-2 million copies sold
Kerbal Space Program Steam DB: https://steamdb.info/app/220200/graphs/
⦁ Steady and small increase in concurrent players over time. 2-5 million estimated copies sold with an average of 70.7 hours played
Cities Skylines Steam DB: https://steamdb.info/app/255710/graphs/
⦁ Steadily increasing over time with an average of 31 hours of playtime. 5-10 million estimated owners
Sim City 4 Steam DB: https://steamdb.info/app/24780/graphs/
⦁ A steady small increase in the past few years with an average of 45.4 hours of playtime

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The majority of the listed games are games produced by Frontier. However the games listed not produced by Frontier are older games with an extensive modding community and are also specifically city building games. It seems that Frontier's C&B games when compared to arguably some of the best in the genre fair reasonably well comparatively. However, both Cities Skylines and Sim City 4 demonstrate longer playtimes logged and Cities Skylines has shipped more copies. Both of these games also have been available for purchase longer than Frontier's C&B games.

With that out of the way I want to posit that a big part of the continued upward trend in Cities Skylines and Sim City 4 is due to the fewer restrictions on creativity that these games have. By allowing players to be more creative within the confines of their game several positive things happen: more word of mouth spread, more exposure from content creators, and more goodwill toward the developer and future products. These may not seem like they will affect the bottom line for a developer that much but they are like future investments. Word of mouth spread and exposure are crucial for capturing new player interest and reviving disenfranchised interest in the game. Several times I have come back to the game due to seeing new updates spurred by a content creator's revived interest. Other times, reading reviews encourages me to purchase new content or DLCs. Goodwill is important because it also helps dictate player interest in future developments which in turn means more sales when they are released. A small effort from previous years in curating goodwill and community may mean big returns further down the line and ensure fiscal longevity for a developer.Free Dating Sites In Finland

Unfortunately, Frontier has a tendency to break immersion sooner and place creative limits on the game in order to keep their assets in house. This may ensure a quick return on investment in the short term but may result in Frontier leaving money on the table in the long run. Planet Zoo was released in November 2019. One month later, a DLC was released with four animals and another released in April 2020 with another four. If one includes the deluxe edition there are an extra four animals in that too. This means that 12 of the 80 animals total (15%) were locked away as DLC within the first five months of the game and 8 (10%) were locked away in the first month.

One could argue that mods may create competition with the main game's DLCs. However, I would point to several mod concepts which have been abandoned once the idea was incorporated into the main game. Players are more likely to use the official game rather than go through the trouble of modding in most cases. For example, there is a mod for Planet Zoo which is no longer updated which turned the Siberian Tigers into Jaguars. Once Jaguars were introduced in the Amazon DLC, mod support for it ended. This has been repeated in Kerbal Space Program with mods to help manuever nodes, heating panels, etc. Hell, take a look at Cities Skylines, they sell soundtraks on Steam while also allowing people to import their own music packs in the workshop!

By encouraging modding through official support and not restricting creativity in an attempt to sell more DLCs a developer can tap into a market which will sustain it longer. Customers are willing to support a company long term, across several platforms, and encourage both friends and strangers to support the developer if they feel like they are a part of a creative community. Especially if that community does not attempt to gatekeep creative freedoms behind a paywall. This is even made more egregious by the fact that the entire gameplay loop for these C&B games relies on creativity to keep players immersed. If you are to go into the wiki pages, reddit, and official forums you will find players frothing at the mouth with ideas to expand this creativity. However, Frontier seems overzealous in its desire to restrict this creativity in order to capitalize on it by overpricing the DLC and creating a perception that parts of the game were removed from the original games release.

I only write this because I love these types of games, I am a wildlife and environmental enthusiast. I want to see Frontier succeed, prosper, and improve their formula because I see the the incredible potential they hold. I started this rant because I had played Planet Zoo near launch and had a hankering to return to it. I had been playing the hell out of Red Dead Redemption 2 and wanted to create a zoo showcasing all these wonderful animals of North America. I want choice when it comes to creativity if Frontier cannot officially give me that through DLCs (only 4 animals per DLC) then I ask they do it through official mod support. Allow players to create their own skeletons and textures that don't replace current animals but create new ones. I would like to offer some simple to more complex ideas in order to suggest a roadmap of feasible accomplishments to incur further good will, rectify past mistakes, and encourage further growth:
Finland ⦁ Increase the number of animals per DLC pack. If Frontier wants to keep the $10 pricetag then it needs more in the package. Otherwise it seems overpriced and not worth the money. Even though I have had the energy and passion to write this long essay. I personally have voted with my wallet and refuse to purchase the Amazon DLC. Someone posted a nice coppendum of lovely ideas on the PZ Wiki: https://planetzoo.fandom.com/wiki/User_blog:Rtrifunovski/Planet_Zoo_Future_Content
⦁ Attempt to remove limitations of mods only replacing animals and encourage the community to add to the library of what the game has to offer.
⦁ Officially support mods and eventually create tools to assist in modding. The save blueprint features are already fantastic.
⦁ Optomize and expand pathing and building, study the workarounds content creators have used in order to create more gently slopes for paths, increase or decrease size. Adding plazas was a great addition and we can see how Frontier's developers have listened to the community before. Creating non-gridlike buildings should not be as tedious. The introduction of smaller and curved walls/roofs would go a LONG way to increasing creative potential.

Free Dating In Finland


Overall I believe an effort by developers to create a less rigid creative environment goes a LONG way to curating good will, future investment in products, current customer interest, and revitalizing interest in a product. Frontier's current approach leaves money on the table now and it leaves money on the table on their future endeavors as well.
submitted bySynightetoPlanetZoo [link][comments]

2020.06.08 14:25 t6wsntmtThe Complete Timeline of the Jurassic Park Universe! (sorta)...

Hi everyone! I’ve decided to create a complete timeline of every major event that has occurred in the Jurassic Park Universe. Enjoy! :)
c. 1,000 BCE
• At some point, indigenous people from Central America come to live on Isla Nublar. This includes a tribe of Bribri people, who are known as the Tun-Si tribe. They may have arrived as early as the first millennium BCE.
1525
• Mount Sibo erupts, though the event is not significant to threaten the island’s inhabitants. Following this date, it becomes dormant for 492 years.
• Isla Nublar is “discovered” by the Spanish carrack La Estrella under guidance of navigator Diego Fernandez. It is named Isla Nublar (meaning “Cloud Island”) by cartographer Nicolás de Huelva, possibly due to the clouds of black smoke emanating from Mount Sibo due to the recent eruption.
1526
• Some sources indicate that the Muertes Archipelago is discovered by Europeans this year; the date and other details of its discovery are disputed.
1913
• John Parker Alfred Hammond is born in Edinburgh, Scotland.
1930
• Sanjay Masrani is born in Bombay (Mumbai), British India.
1967
•Simon Masrani is born in Bombay, India to Sanjay Masrani.
1969
• John Hammond’s first animal preserve, dubbed “Animal Kingdom”, opens to the public in Nairobi, Kenya. Hammond hires Robert Muldoon as park warden.
1973
February 16: Masrani Global is established by Sanjay Masrani, with the founding of “Mascom”, in Mumbai, India.
1975
• International Genetic Technologies (InGen) is founded by John P. Hammond in San Diego, CA with locations in the South Pacific and Europe. Benjamin Lockwood was his partner in business.
1979
• Mascom unveils its concept for fiber-optic communications in the telecommunications network.
1981
• Alexis “Lex” Murphy is born.
1982
• InGen signs a 99-year long lease for Isla Sorna and the Muertes Archipelago from the Costa Rican government.
1983
• Mascom launches its telecommunications network in India.
• Construction begins on Jurassic Park: San Diego.
1984
• The first test fertilization of an artificial ovum by InGen at the Lockwood estate transpires successfully.
• Tatsuo Technology is founded in Tokyo, Japan.
• Timothy “Tim” Murphy is born.
1985
• The first successful extraction of paleo-DNA retrieved from amber transpires at Benjamin Lockwood’s residence.
• Jurassic Park: San Diego is halted and suspended indefinitely as Hammond decides to relocate to Isla Nublar, Costa Rica.
• Isla Nublar is leased from the Costa Rican government, becoming part of the 99-year lease InGen already has for the Muertes Archipelago.
• InGen offers to relocate the native peoples along with providing education and medical care and assistance. The displaced locals are promised education, medicine, and housing by InGen and Costa Rica, but both benefactors fail to provide these services adequately.
• Claire Dearing is born.
• Kelly Curtis Malcolm is born.
1986
• The first dinosaur, a Triceratops, is cloned on InGen’s facilities on Site B.
1987
• The last of the Tun-Si are resettled to the Costa Rican mainland.
1988
• Construction of Jurassic Park on Isla Nublar begins.
• “Rexy” the Tyrannosaurus is hatched within the facilities on Site B. She is the first of her kind.
1989
• A one-year old “Rexy” is introduced to her paddock in Jurassic Park.
• Eric Kirby is born.
1991
September 20: Henry Wu discovers that genetic structures in the yellow-banded poison dart frog makes it DNA incompatible with some dinosaur genomes. While it successfully integrates with Dilophosaurus DNA, it fails in Velociraptor embryos 4x, 6x, and 7x, leading to death by karyolysis. This was remedied by Wu utilizing the common reed frog instead.
1992
February 13: Henry Wu and Robert Muldoon observe high levels of collective intelligence in Velociraptor.
• Sanjay Masrani dies at the age of 62. Simon Masrani succeeds his father as head of the company.
1993
• Henry Wu starts researching hybridization of different genera.
• At some point, Maisie Lockwood visits Jurassic Park. Eventually, John Hammond and Benjamin Lockwood part ways due to Lockwood’s interest in InGen’s technology for human cloning.
June 7: John Hammond arrives in the Montana badlands to meet with Dr. Alan Grant. While there, he also meets Dr. Sattler and invites her along as well. They agree to visit the island when he promises to continue funding their digs for a further three years.
June 10: Lewis Dodgson meets with disgruntled InGen programmer Dennis Nedry in San José, Costa Rica. Nedry has agreed to help Dodgson obtain stolen dinosaur embryos for $750,000 up front and a further $50,000 for each viable embryo.
June 11 - 12: The 1993 Jurassic Park Incident occurs.
• The deaths of Donald Gennaro, Robert Muldoon, and Ray Arnold, despite being covered up by InGen, result in lawsuits from the victims’ families which push InGen toward bankruptcy.
• InGen braces for Hurricane Clarissa, and proceeds to evacuate and close down operations on Site B later in 1993.
1994
May 12: Henry Wu has been shown evidence of the lysine contingency failing as well as nests where dinosaurs have bred. He suspects that common reed frog DNA may be to blame.
October 5: InGen publishes a report of dinosaur populations remaining on Isla Nublar, documenting proof that the dinosaurs have bred and that the lysine contingency failed to kill the last remaining populations.
November: Henry Wu returns to Isla Nublar to assist the clean-up teams in cataloging the animals and to determine how they were breeding. He discovers that the DNA from the common reed frog, which he had used to fill gene sequence gaps in dinosaurian DNA.
1995
• Henry Wu releases his book called The Next Step: An Evolution of God’s Concepts. This book details his ambition for creating brand new species.
• Ian Malcolm publicly breaks his nondisclosure agreement on a television interview about the 1993 incident. Due to this, InGen begins a smear campaign against Malcolm, discrediting him in the eyes of many. Malcolm eventually loses his tenure at the university he works at for “allegedly” receiving money to spread rumors of dinosaurs, although he denied ever accepting any. Ludlow also gets the Washington Post and Skeptical Inquirer to publish articles harshly ridiculing Malcolm’s claims.
1996
• Masrani Oil Industries is founded Abu Dhabi, UAE.
December 7: InGen publishes an updated form of its asset catalogue, including dinosaur information. Population estimates based on the October 1994 survey. The report has certain parts censored for security, including the investigation report detailing the loss of DNA samples.
December 17: A British family of a yacht cruise eventually stumbles upon InGen’s Site B. The family’s young daughter, Cathy Bowman, is injured severely by a flock of Compsognathus. She recovers in a hospital, but the Bowmans sue InGen following the incident.
1997
May 21: Henry Wu and his research team at InGen create a hybrid genus of flowering plant, Karacosis wutansis, which they present to the International Society of Geneticists. This accomplishment gains international media attention and sparks Simon Masrani’s interest in acquiring InGen.
November 1: Hammond calls Dr. Malcolm to his residence and briefs him on the plan to document the dinosaurs and garner public support. Hammond’s team assembles in three hours and embarks for Isla Sorna later that day.
November 2 - 3: The events of the 1997 Isla Sorna Incident occurs.
November 4: The San Diego Incident occurs.
• The US House Committee of Science begins reviewing the Ethical Negligence within Paleo-Genetic Resurrection Bill (ENPGR), which would extend endanger species rights to de-extinction animals, restrict access to the islands where these species live, and prohibit further de-extinction practices. John Hammond and InGen work on this bill as well.
• A bidding war for InGen begins, with the primary bidders being the Masrani Global Corporation and Tatsuo Technology.
• John Hammond dies at the age of 84. According to Simon Masrani, Hammond’s dying wish was for Masrani to take InGen and restore it.
• The ENPGR Bill, better known as the Gene Guard Act, passes.
1998
May 17: Masrani Global officially acquires InGen.
• Within 100 days of the merger, InGen illegally restarts operations on Isla Sorna. Only a select few InGen members were involved, whose names are unknown. Over a period of nine months, animals were illegally bred on the island, including new species such as Spinosaurus, Ceratosaurus, Corythosaurus, and Ankylosaurus.
• Wind power trails for Masrani Oil are successful, and the division begins using wind power.
• Jurassic World conceptual planning begins, with Masrani drawing exerts from all over the company.
1999
• InGen wraps up its illegal R&D and abandons their creations on Isla Sorna to fend for themselves.
October 23: Simon Masrani settles on a name for his resurrected Jurassic Park, deciding to call it “Jurassic World”.
• Zach Mitchell is born.
2000
• Axis Boulder Engineering is founded by the Masrani Global Corporation in Dubai, UAE.
April 1: Masrani Global Corporation makes its NASDAQ market debut.
August 25: InGen researchers use a prototype iron analyzer to confirm that viable DNA can be obtained from a Mosasaurus fossil.
December: Henry Wu is promoted to lead genetic biologist at InGen. Wu is brought into the Jurassic World project.
2001
• Stock in Masrani Oil has risen tenfold since its 1996 establishment.
May 23: Eric Kirby is left stranded on Isla Sorna.
July 18 - 20: The 2001 Isla Sorna Incident occurs.
• InGen bribes government officials to bury certain parts of the survivors’ testimonies to avoid the illegal 1998-1999 operation being accidentally revealed to the public.
• The Pteranodons that escaped from the aviary on Isla Sorna are sighted over Victoria, British Columbia. American security contractor Vic Hoskins is hired to “clean-up” the flying reptiles. Following his success, he is hired as the new head of InGen Security.
2002
• A press conference with Simon Masrani abruptly reveals plans for Jurassic World.
• Timack Construction is established by Masrani Global in San José, Costa Rica specifically for construction of Jurassic World.
April: InGen Security lands on Isla Nublar and begins rounding up dinosaurs. Many of the dinosaurs are shipped to Isla Sorna and will be recollected when their enclosures have finished construction.
April 19: InGen Security recaptures “Rexy”.
• Jurassic World construction begins on Isla Nublar. Axis Boulder Engineering and Timack Construction are contracted for preparation and planning prior to construction. Construction materials cost $1.2 billion dollars.
2003
February 20: Henry Wu and his colleagues discover why their dinosaurs cannot grow feathers. The culprit is a null allele, a nonfunctional copy of a gene created by mutation; it was caused by the long-term manipulation of DNA in the animals and the inclusion of DNA from non-dinosaurian species.
March: A representative of Masrani Global makes a case for watering down the Gene Guard Act. Specifically, the prohibition of cloning and genetic engineering new species is asked to be removed in order to allow further medical research that would benefit humans, dinosaurs, and other animals. The UHCS allows the rollback of restrictions, but key members of the board were bribed by InGen to arrive at this decision.
• Following the Gene Guard Act’s revision by the UHCS, InGen under Masrani Global is able to develop new gene splicing techniques and begin creating new dinosaurs for Jurassic World.
• Medixal Health is founded by the Masrani Global Corporation in New York, USA.
• Drone footage of the under-construction Jurassic World leaks, including possible footage of the main gates.
2004
• Scientists report a mysterious and alarming drop in dinosaur populations on Isla Sorna. Speculation on the cause includes territorial disputes, disease, or behavior patterns. However, the true cause was the sudden influx of new animals cloned by InGen illegally in 1998, which strained the ecosystem more than it was capable of handling.
• Masrani Global Corporation begins shipping the surviving animals from Isla Sorna to Isla Nublar. The corporation is credited with saving the dinosaurs from death by ecological collapse, despite being covertly responsible for precipitating it.
November: Small batches of tickets for Jurassic World are sold online, and Simon Masrani also holds lotteries where the winners win all-expenses-paid trips to the park. This is intended to discourage ticket scalping.
• Gray Mitchell is born.
2005
• Jurassic World’s construction is complete.
• Masrani Global Corporation signs an agreement with the Costa Rican Environmental Protection Society to protect the indigenous wildlife of Isla Nublar.
May 30: Jurassic World formally opens on Isla Nublar to 98,120 visitors in its first month. Simon Masrani thanks his employees for their effort in making it a success.
2007
• Mascom launches the GPS navigation system “Centaurs“, utilizing five satellites.
• Aerospace Dynamix is founded by the Masrani Global Corporation in Toulouse, France.
• InGen Security, Mascom, and Aerospace Dynamix collaborate to develop drone technology.
2008
April 4: Simon Masrani has a board meeting. The Board unanimously decides that it wants a new attraction to impress Jurassic World’s investors. Masrani and Claire Dearing authorize Henry Wu to create whatever it takes to accomplish this.
• Henry Wu and the InGen genetics division begin working on the Indominus rex.
2011
• Tatsuo Technology is acquired by the Masrani Global Corporation.
2012
• An InGen facility called Martel comes under construction in Siberia in order to extract DNA from animal remains in the permafrost dated at 20,000 to 40,000 years ago.
• The Mascom Tanius 6J smartphone launches.
• The I.B.R.I.S. (Integrated Behavioral Raptor Intelligence Study) Project begins development under Hoskins’ guidance. Owen Grady is chosen to head this study.
• Blue hatches, followed by Delta, Echo, then Charlie.
2013
• Masrani Oil is commissioned to build the Cerberus Array, a set of wind turbines, off the coast of the U.K. The array powers 450MW of electricity from 120 turbines.
May 17: Owen Grady recognizes that the Velociraptor pack dynamic is more complicated than originally assumed. He requests that his old friend, Barry Sembène, be invited to join the project. Sembène soon arrived from France to Isla Nublar.
2014
• Masrani Oil begins development of 3-bladed wind turbines, with a projected completion of 2016. Masrani Global is also commissioned to build wind turbines in South Africa, the Philippines, and southwest Australia. Aerospace Dynamix collaborates with them on this $48-million project.
August: A hurricane in the East Pacific severely damages Masrani Oil’s Platform L-12, causing three of the legs to collapse and completely removing the derrick. Internal damage poses extreme threat to the rig’s crew, though no deaths are reported. A total of $12.5 million dollars in damage are caused.
October: Repairs begin on Platform L-12. Sixteen mooring lines will be installed to replace the original twelve, and the new lines are said to be 50% stronger than the old ones. Plans are in place to, five years from now, replace L-12 with a semi-submersible platform.
November 15: Martel is finally completed. It consists of a rotating crew of nine scientists and 45 excavation crew. The project was intended to last 18 months. The site drills into the glacial ice at 42 locations, and is believed to be situated over woolly mammoth carcasses preserved within.
• InventiCon 2014 is held. At this event, Masrani Global Corporation unveils the XL25 wind turbine by Aerospace Dynamix, and the support this garners allows the project to move into Phase ll.
December 24: Simon Masrani is booked for the next six months and will be unable to see the Indominus rex until afterward. He current estimates May or early June.
• InGen now houses the world’s most complete genomic library.
2015
January: Simon Masrani announces a $225 million dollar boost in InGen funding, which will be distributed across the course of the next three years. Much of this will go to Security. He also publicly reveals Indominus rex.
March: InventiCon 2015 takes place. Masrani Global Corporation has a larger presence this year, as Simon Masrani himself appears to demonstrate the virtual reality technology his companies are working on.
April: Masrani Oil is rebranded as “Masrani Energy” to reflect its trend toward sustainable technology.
• Zia Rodriguez studies pre-veterinary medicine at the University of California at Berkeley, intending to become a paleoveterinarian for Jurassic World.
September: Mascom’s Tanius 7 smartphone is released to the public.
December 18 - 19: The 2015 Isla Nublar Incident occurs.
• Following the incident, Claire Dearing speaks at a public testimonial regarding the incident at Jurassic World. She acknowledges that the disaster will spark outrage, but that this anger should not be directed to the dinosaurs. She speaks out against attempts at weaponizing the dinosaurs as InGen attempted.
• Henry Wu and InGen are also under investigation for bioethical misconduct, but as Wu is nowhere to be found, he cannot represent himself.
2016
March: The United States Congress opens up inquires into bioethical misconduct preformed by InGen and Dr. Henry Wu. Wu’s laboratory is raided and all his assets are seized; he is also stripped of his credentials.
June: A team of mercenaries sent by Eli Mills to retrieve a sample of Indominus DNA for Henry Wu. A sample is retrieved, but the mission suffers heavy casualties and the Mosasaurus escapes into the ocean. Wu, using this DNA sample, is able to create a miniature version of Indominus rex. The resultant hybrid genus is called Indoraptor.
2017
February: A shift in the Cocos Plate opens fissures underneath Isla Nublar, causing Mount Sibo to become active again for the first time in 500 years. The Costan Rican Institute for Volcanology (CRIV) reports that there is no immediate threat to the island. The volcanic status level (VSL) of Mount Sibo is currently set at Magnitude 1.
March: Claire Dearing founds the Dinosaur Protection Group (DPG) in San Francisco’s Mission District. Around thirty members have joined, including Zia Rodriguez and former Jurassic World IT Franklin Webb.
September: A helicopter flies illegally over Isla Nublar, approaching Mount Sibo. The passengers witness lava actively rolling within the mountain’s crater and report it to the authorities. The CRIV uses harmonic tremor readings, satellite thermal scans, and seismic equipment to then determine that Mount Sibo is becoming more active.
2018
January: The Costa Rican government pulls all remaining research teams and technology from the area near Isla Nublar as the eruption appears to be getting closer. Masrani Global has still made no effort to assist.
June 22 - 23: The 2018 Isla Nublar Incident occurs
June 24 - 25: The 2018 Lockwood Manor Incident occurs.
• The Mosasaurus is recorded in the Hawaiian Archipelago, where it causes the death of a surfer on the North Shore of O’ahu during the “Big Wave Surfing Competition”. It attacks a second surfer during a breaking news report on the incident, prompting the exaction of the beach.
Compsognathus are recorded near the home of an elderly man.
• A flock of Pteranodons are recorded flanking a passenger jet, behaving in a threatening manner.
• A duo of park rangers, presumably in rural California, are recorded encountering a Stegosaurus on the job. A minor conflict ensues, ending with the animal chasing the rangers.
Pteranodons are sighted diving into Lake Mead in Nevada.
• The U.S. Emergency Broadcast System issued a nationwide emergency alert. Details about which prompted this are currently only speculative, but is assumed to be related to Pteranodon migration.
• “Rexy” the Tyrannosaurus rex is found to have broken into a zoo, engaging in a territorial display against the facility’s pride of lions.
• Three Pteranodons are sighted at the Vegas Strip in Las Vegas, Nevada. A man is attacked during the incident, sustaining potentially fatal injuries during the squabble between pterosaurs.
• Blue arrives near Simi Valley, California.
2019
• A small pack of Compsognathus are sighted on a ranch in the American West. They are filmed chasing a young child, though it does not appear to be predatory behavior.
March 10: A Stegosaurus wanders onto the Angeles Crest Highway. At 3:09 PM local time, it causes a vehicular accident in which a car goes off the road.
April 21: One of the escaped female Allosaurus, now fully grown, and a Nasutoceratops family are involved in an incident at Big Rock National Park in which they threaten campers. The incident also confirms the first-known dinosaur hatched on U.S. soil since the release of the animals in the wild.
• A Parasaurolophus is filmed near White River in Arkansas. Flyfishers are filmed approaching it.
• The Mosasaurus is recorded feeding on a great white shark off the coast of New Zealand.
• Wedding guests catch on-film a hunting Pteranodon, which had been attracted to the doves released during the ceremony and preyed upon one.
THE END
So far, the events of “Battle at Big Rock” have been the latest to occur in the JP Universe. But I will make sure to update the list after Jurassic World: Dominion comes out! If anyone was wondering, I got all of my information straight from the movies, in-universe websites, short film, and motion comics!
If you have any questions, comments, or concerns just let me know! :)
submitted byt6wsntmttoJurassicPark [link][comments]

2020.02.05 04:46 AdrianneeEpisode Guide / Catalog

Shlimmy's MU Spreadsheet with episode descriptions.
https://docs.google.com/spreadsheets/d/1CU7ofmryEOiQ1v_zU4TcXQib0UMj8tB8cFSvxIz2e98/edit#gid=0
Update 2: Plus Episode Guide
Update 1: Unfortunately Season 1-16 are no longer available for free. I will keep the blank formatting available in case other seasons become accessible.
Hi guys, I was complaining yesterday about how hard it is to browse episodes on the website without having to click around. I decided to start an episode guide and would love it if anyone wants to help. Since I was listening to an episode from Season 17 when the frustration hit I figured I would start there.
[S00E00](link) - Date description
SEASON 17
S17E01 - Jan 13, 2017 - We kick off a new year of podcasts with a look odd false cognates, AI interlingua and the future of language.
We then feature miraculous Russian mind reading OBEs, automatic writing in Australia and the growing Goat Yoga wave sweeping the world!
S17E02 - Jan 20, 2017 Award winning investigative journalist Scott Carney returns to discuss his new book ‘What Doesn’t Kill Us’ and his training in the Wim Hof method.
Carney examines Hof’s remarkable ability to control his body temperature in extreme cold and how his unique training has forced modern science to rethink our conscious control of our physiology.
S17E03 - Jan 27, 2017 Artist Sean Bartock joins us to discuss his memoirs of alien abductions, native spirits, and high strangeness from his book 'Flashbacks'.
Bartock believes he had experienced multiple abductions since his childhood, but with the memories remaining mostly hidden, it would take a life change in his early 40s and a series of strange encounters to unlock the true nature of his experiences.
S17E04 - Feb 3, 2017 This week UFO researcher Paul Stonehill brings us his latest research into Russian USOs, strange cases from secret soviet files and the mysterious Matua island.
We then feature new research on children who remember past lives and curious cases of xenoglossy from around the world.
S17E05 - Feb 10, 2017 This week we discover one of history's strangest cases of communication through time with the mystery of the 1985 Dodleston messages.
In 1984, an Economics teacher living in the small rural village of Dodleston found he had the opportunity to communicate with someone from the past, when he was thrust into a strange link that tied him across centuries with a past inhabitant of his home via an early model personal computer and it’s word processing software EDWORD. Both accused the other of trickery, poltergeist activity, witchcraft and devilry, but eventually, a bond between the two was formed. Cross-century communications are never easy, however, especially when the future gets involved.
S17E06 - Feb 17, 2017 Award winning Australian author Kate Grenville joins us in the studio this week to discuss her new book The Case Against Fragrance and the potential dangers of artificial scent.
Prompted by her own adverse reaction to the artificial fragrances around us, Grenville’s research reveals the power of the fragrance industry and the greater impact of chemicals in our environment.
S17E07 - Feb 24, 2017 Bikini clad spectres and tree hopping humanoids sets the tone of weirdness for this episode as we eventually wind up deciphering occult symbology in our nation’s capital.
We then peel back the layers of the world’s “Holy Madmen” and find a dangerous line walked between saintliness and depravity.
S17E08 - Mar 3, 2017 German author Nick Ohler joins us this week to discuss his ground breaking bestseller ‘Blitzed: Drugs in Nazi Germany’.
Ohler’s research details the pervasive use of methamphetamines by the entire Third Reich and how Hitler’s private physician changed the course of the war with his injected cocktails of stimulants.
We then reveal psychotronic mind control devices and the last ditch attempts to save the crumbling Soviet Union with mass broadcast hypnosis.
S17E09 - Mar 10, 2017 After our team of analysts takes on the latest Wiki leaks 'Vault 7' release we turn to new time-slip experiences involving future cities and New Orleans bordellos.
We then cover perhaps the most chilling of all MU topics... the dreaded 'Haunted Honky Tonk Piano' and in our Plus+ extension we feature the bizarre Tujunga Canyon encounters and how Bigfoot lost his grapes
S17E10 - Mar 18, 2017 After an eventful trip to the Theosophical library we return with stories of 'Oriental Wisdom' and tall tales from one Alexander Cannon that ultimately lead us to more Nazi WWII conspiracy and intrigue.
In our Plus+ extension we then investigate spectral encounters with animal spirits, ghost doggos, and a saucy scandal featuring a Russian underwear model and a Racoon.
S17E11 - Mar 24, 2017 Japanese 'Forest Bathing' and getting high on hinoki feature this week as we look at the 'The Nature Fix' and the disease fighting, health enhancing benefits of our natural environments.
We then examine 19th century cases of strange abductions from Japan that bizarrely mirror David Paulides' Missing 411 research and Aaron unwraps a banking conspiracy involving global elites and the sinking of the Titanic.
S17E12 - Mar 31, 2017 This week we peel back the occult layers to investigate the Merovingian bloodline, Rennes-le-Château, and Ouija board sessions with antediluvian God-Kings of old.
We then share the true horror of history’s worst plagues and the Tantra of Tachikawa-ryu
S17E13 - Apr 7, 2017 This week we are joined by author and investigative journalist Leslie Kean to discuss her new book Surviving Death.
Kean, well known for her New York Times best seller ‘UFOs: Generals, Pilots, and Government Officials Go on the Record’, reveals stunning and varied evidence suggesting that consciousness survives death and also shares her direct experience of inexplicable phenomena – that had life-changing results.
S17E14 - Apr 14, 2017 Reports of people disappearing in forests and national parks across the world continue with David Paulides’ latest: Missing 411 – Hunters. We review the strangest cases and again try to make sense of the mystery.
Our Plus+ extension then features the new book from Cody Cassidy and Paul Doherty ‘And Then You’re Dead’, answering important questions like “What would happen if I stuck my hand in the large hadron collider?”
S17E15 - Apr 21, 2017 This week we take a detour into the dark world of terror sponsored insider-trading, financial warfare, and Wall St.’s AI “Manhattan Project”.
Along the way we discover more on the fractal nature of reality and dig up some doubloons, before our kitchen is invaded by a clever squatch.
S17E16 - Apr 28, 2017 Missing 411 suspects get lined up for this episode as we look at the patterns of strange activity that bind them together.
The Australian Yowie returns in a very vocal way along with insane tales of Orb-nappings from the Blue Mountains.
We then return to the so called 'cluster location' or 'windows area' of the Great Lakes Triangle and investigate the unsolved cases of missing aircraft, vanishing ships, and strange underwater objects.
S17E17 - May 5, 2017 This week we look at the latest collection of Whistleblower testimony from Steven Greer and unpack the complicated web of Special Access Programs and Black Ops money manipulation.
We then tell the tale of a man kidnapped in the Amazon jungle by a tribe of Shaman who train him to become a nature communing Witch Doctor.
S17E18 - May 12, 2017 UFO attacks and saucer doctors feature this week with more strange cases featuring physiological evidence of contact.
We also include a young boy’s pet bubble, the parallel matriarchy dimension, and a return of the Elephant charming Yogi masters of India.
S17E19 - May 19, 2017 Cosmological architecture and intelligent design are the focus this week as we look at the work of Christopher Knight and Alan Butler.
We follow their research into ancient units of measurement, their relationship to our earth, moon, and star and what message this relationship has left behind for human beings.
S17E20 - May 26, 2017 A strange desert encounter leads to a secret holy manuscript this week which details apocalyptic invasion scenarios, holy alliances, and the mark of the beast.
We then dabble in Poltergeist cases before wrapping up the final highlights of Contact in the Desert and tragic downfall of the internet’s premier “Goddess Power” university.
SHOW NOTES: https://mysteriousuniverse.org/2017/05/17-20-mu-podcast/
S17E21 - Jun 2, 2017 A mysterious Christian mystic from the island of Cyprus is our focus this week as we examine the strange tales of The Magus of Strovolos.
Discussions on thought forms, rogue Tulpas and etheric vampires ultimately forge a path into Plus+ as we uncover colonial tales of black magic sorcery from the British colonies.
S17E22 - Jun 9, 2017 Author and science journalist Bob Holmes joins us this week to discuss his new book FLAVOR: The Science of Our Most Neglected Sense.
In FLAVOR, Holmes tackles questions like why cake tastes sweetest on white plates, how wine experts’ eyes fool their noses, how language affects flavor, and ultimately how our thoughts dictate our experiences.
We also feature the insane cookbooks of the 1930s Italian futurists, the insane world of 'Targeted Individuals' and the classic from Leonard Stringfield: Situation Red.
S17E23 - Jun 16, 2017 Mass abductions and alien mind scans are back on the agenda this week as we examine the “Alien Abduction Stockholm-syndrome” of the modern age.
We also feature the dawn of saucers in Australia, sugar stealing entities, and huggy the mantoid.
SHOW NOTES: bit.ly/2sy94Ca
S17E24 - Jun 23, 2017 Investigative film maker Jeremy Corbell returns on our final episode of Season 17 to share his latest work and discuss the ever elusive “Phenomenon”.
Corbell updates us on his isotope analysis of the strange fragment retrieved from Patient Seventeen’s body, the misdirection and threads of deception within the UFO field, and his brand new project: Hunt the Skinwalker.
SHOW NOTES: http://bit.ly/2sy9EiV
SEASON 18
S18E01 - Jul 7, 2017 Journalist and historian Garrett M. Graff joins us to discuss the history of the US government’s secret plan to save itself.. while the rest of us die.
His new book Raven Rock reveals the sixty plus years of planning and development that has gone into the secret Doomsday plans and the multibillion-dollar Continuity of Government (COG) program.
From the sprawling secret bases buried deep under the mountains, to hidden facilities hidden right under our noses, the underground world of a dormant shadow government is revealed like never before.
SHOW NOTES: http://bit.ly/2tUejg5
S18E02 - Jul 14, 2017 Film maker Chris Garetano returns to give us more clues on the true story behind the Montauk conspiracy and his upcoming History Channel documentary ‘Dark Files’.
We then look at how Big Data reveals everyone’s lies, what PornHub search data tells us about our darkest secrets, and how Freud missed all the universe’s warnings about his impending demise.
SHOW NOTES: bit.ly/2tmpyu0
S18E03 - Jul 21, 2017 This week we have a special panel discussion on UFOs: Reframing the Debate, the new collection of original essays edited by Robbie Graham. Joining Graham are essay contributors (and MU alumni) MJ Banias, Micah Hanks, and The Red Pill Junkie.
The new book is a call to break away from established ideas, approaches, and practices, and to boldly tread a new path in quest of understanding what may very well be the greatest mystery of all.
In our Plus+ extension we investigate missing aircraft and electronic fog along with obscure Japanese cults of the 1980s.
FULL SHOW NOTES: bit.ly/2gQwWfY
S18E04 - Jul 28, 2017 Author and Astronomer Bob Berman joins us this week to discuss how Biocentrism views life and consciousness as the keys to understanding the universe.
We look at Berman’s most recent co-authored book on the biocentric ‘theory of everything’, he shares his own ecstatic experience, and we try and wrap our heads around the claim that there is no independent external universe outside of biological existence.
In our Plus+ extension we look at history’s ignored prophets and how their patterns of prediction reveal warnings of a future calamity.
SHOW NOTES: http://bit.ly/2uIEkgV
S18E05 - Aug 4, 2017 Consciousness researcher and author Nanci Trivellato joins us to discuss her work with the International Academy of Consciousness (IAC), OBEs, and her latest findings on supernormal experiences in children.
Trivellato is a co-founder of the Institute of Applied Consciousness Technologies (I-ACT) and has over 25 years experience with non-ordinary (psi) phenomena research and instruction.
In our Plus+ extension we feature the ‘Seeds of Life’ and the quest through history to discover where babies come from and Aaron serves up the latest eyewitness reports of flying creatures in Chicago.
SHOW NOTES: http://bit.ly/2ws9Zmj
S18E06 - Aug 11, 2017 Research into strange Japanese cults lead us into a vast geopolitical conspiracy connecting occult secret societies, Hitler's magician, money laundering, weapon's smuggling, and unexplained explosions in the Australian outback.
The story begins with an Australian man's rise through the ranks of the Sukyo Mahikari cult and ultimately ends with dark secrets and strings pulled by a powerful hidden hand.
SHOW NOTES: bit.ly/2vtuOyC
S18E07 - Aug 18, 2017 Parasitic ESP twins are featured this week as we share dark tales of synchronicity and extreme chance.
We then investigate the studies of Taiwanese children with “Finger Reading” abilities before breaking the seal once again on the hidden cave of Tayos and its Metal Library of knowledge.
SHOW NOTES: http://bit.ly/2fS3NB7
S18E08 - Aug 25, 2017 This week author Sam Kean returns to discuss his latest book ‘Caesar’s Last Breath‘ and how the alchemy of air reshaped our continents, steered human progress, powered revolutions, and continues to influence everything we do.
We then feature “The Boy Who Loved Too Much” and the challenges of William’s syndrome, the disorder that robs its sufferers the ability to distrust.
SHOW NOTES: http://bit.ly/2gaUSek
S18E09 - Sep 1, 2017 In the late 1920s, before his death, a Swiss language teacher in Greece left his secret diary to his favourite student for translation. As he began the translation it became apparent that this was no ordinary diary and its contents would soon become an object of fascination and secrecy to Freemasons and Theosophists alike.
We reveal the story of the diary and the bizarre claims of its author, Paul Amadeus Dienach.
FULL SHOW NOTES: bit.ly/2wp30xp
S18E10 - Sep 8, 2017 Veteran UFO researcher Grant Cameron joins us this week to discuss one of history’s greatest UFO flaps and the life changing sightings that propelled him into the field.
Charlie Red Star was the name given to glowing red disc-shaped objects that seemed to buzz the town of Carmen in Manitoba Canada with a regularity that had never been seen before. Soon hundreds of eyewitnesses would report seeing “Charlie” but the sightings quickly evolved into a complicated variety of encounters that would send Cameron on a life long quest for answers.
FULL SHOW NOTES: http://bit.ly/2gQZW7N
S18E11 - Sep 15, 2017 Lost treasure and cursed doubloons leads into the murky world of CIA gold and military controlled black projects.
We then venture deep into the inner earth with light speed escalators, warp bubbles, and the legend of Yamashita’s Golden Lilly before finally petting the coat of the spectral WereWolf-Bear-Dogman.
FULL SHOW NOTES: http://bit.ly/2y3KxEn
S18E12 - Sep 22, 2017 Vintage past-life recordings literally fell into our laps this week as we discovered mint vinyl records hidden in the sleeve of the old hardcover book ‘Encounters with the Past’. We reveal the recorded sessions and hear the visceral reactions from the hypnosis subjects.
We then dig deeper into the legend of Yamashita’s gold as Aaron connects the dots between corrupt Filipino politicians, secret US military agreements, booby trapped gold vaults, Golden buddhas, and hidden diamonds!
FULL SHOW NOTES: http://bit.ly/2yhOXYv
S18E13 - Sep 29, 2017 Radionic blasts and auto-taxidermy devices get us warmed up before we launch into the Lost City of the Monkey God and the return of the Mayans.
We then discover ‘The Nine’ that guide science and technology and the hidden alchemists that tried to warn the Germans of the dangers of Nuclear weapons.
SHOW NOTES: http://bit.ly/2xLLIek
S18E14 - Oct 6, 2017 This week we review David Bramwell’s marvellously strange string of synchronicities from his latest book ‘The Haunted Moustache‘.
After receiving an odd family heirloom, Bramwell pursues a quest for answers that leads him into the eccentric occult underground of Brighton.
We then return to tales of underground cities with eyewitness accounts of inebriated dwarves and more light-speed escalators.
SHOW NOTES: http://bit.ly/2yMhZ2F
S18E15 - Oct 13, 2017 Australian author and Cryptonaturalist Tim the Yowie Man joins us this week to share his adventures across the country from the new book ‘Haunted & Mysterious Australia’.
From poltergeists in tunnels beneath Sydney to ghost ships (and head-butting camels), Tim spins us plenty of yarns before we dive into occult conspiracy in our Plus+ extension with the saboteurs of the ‘Deep State’.
SHOW NOTES: http://bit.ly/2yl4tWS
S18E16 - Oct 20, 2017 Author Lynne McTaggart joins us this week to discuss the intention experiments from her latest book ‘The Power of Eight‘. The new work expands upon McTaggart’s previous experiments on the material effects of intention and reveal a powerful, life transforming change for the participants.
We are then joined by film maker Jeremy Corbell who’s new full length documentary ‘Patient 17‘ is now available on iTunes. The film details the study of a strange foreign object surgically retrieved from “patient 17” that could potentially be non-terrestrial.
FULL SHOW NOTES: http://bit.ly/2gTtJKs
S18E17 - Oct 27, 2017 We spin tales of mist monsters, smoke demons and mad gassers into a ‘states of matter’ special with some of the strangest entity encounters on record.
We then set off to Nepal, Tibet and Spain with Lama Yeshe and his subsequent reincarnation 11 months later as a Tenzin Osel: The Spanish Lama Baby.
FULL SHOW NOTES: http://bit.ly/2zLNCd8
S18E18 - Nov 3, 2017 After discussing the latest in genetic advances, the future of IVF manipulation, new Giza discoveries, and the fried chicken bath bomb we are joined by experienced Theosophist Pedro Oliveira.
Oliveira takes us through the deep history of the Theosophical society revealing it’s intriguing founders, the influence of the Mahatmas, and the organisation’s pursuit of divine wisdom.
In our Plus+ extension we investigate claims of CIA mind control vs “Targeted” individuals and return to the holy ground of the Church of Gail.
SHOW NOTES: http://bit.ly/2zbHNa0
S18E19 - Nov 10, 2017 Australian researcher Lynne Kelly joins us this week to discuss ‘The Memory Code‘ that manages to unlock the secrets of ancient monuments around the world.
Using traditional Aboriginal songlines as the key, Kelly has identified the powerful memory technique used by indigenous people around the world. She has discovered that this ancient memory technique is the secret behind the great stone monuments like Stonehenge, which have for so long puzzled archaeologists.
SHOW NOTES: http://bit.ly/2hq6M51
S18E20 - Nov 17, 2017 We continue our important work of determining the ultimate purpose of Black Ops Bigfoot on this episode and ultimately end up with an Orangu-man fugitive fleeing in a stolen aerial vehicle.
We get closer to finding answers in our Plus+ extension with an experiencer’s long list of high strangeness that leads her to becoming an emissary to just about every sentient race in the galaxy.
S18E21 - Nov 24, 2017 We are joined by film makers Peter Marsh and Gabi Plumm this week to discuss the hidden history of New Zealand and the evidence of a mysterious race of people that predate Polynesian settlement in the region.
Tales of red haired giants and the fair-skinned tiny folk of the islands are revealed before we travel to the Taiga forest for Russian encounters with flying beasts and out of place serpents.
SHOW NOTES: http://bit.ly/2hP9i13
S18E22 - Dec 1, 2017 Mechanised Jurassic beasts and elusive electric powered serpents are featured this week as we follow the trail to a potential breakaway civilisation.
We then move to the bizarre medical wonders of antiquity from health potions and man grease, to candied elders and Roto Rectors. This all culminates in a Sungazing session that will leave you wanting a cheeseburger.
SHOW NOTES: http://bit.ly/2ABpYEA
S18E23 - Dec 8, 2017 This week we pit the modern metrosexual against ancient cave men to decide the ultimate winner in the battle for manliness. Along the way we discover one-legged Aboriginal hopping hunters, oiled up casanovas, and the Yakuza’s jingle bells.
Our Plus+ extension then features terrifying experiments with chemical warfare in WWI and German spies that went to extreme cross-dressing lengths to conceal their weapons of mass destruction.
FULL SHOW NOTES: http://bit.ly/2Bo5yj0
S18E24 - Dec 15 , 2017 After strange links between full moons and motorcycles, roadways and headless horsemen, and phantom self driving vehicles, we cover the latest news on the man who cemented his head into a microwave.
In our Plus extension we then venture into Chronobiology, the hidden power of timing, and finish on an “Urban Tantra” channeling session.
FULL SHOW NOTES: http://bit.ly/2yESP5z
S18E25 - Dec 22, 2017 For our 'walk it over the line' end of year special we look at the cryptocurrency dominatrix, S.Rob's Santa Claus tulpa magic and the evolution of the deadly Nukkake bomb.
We then discuss more reports of aquatic humanoids in Russia and the giant sentient Taco to close out 2017.
NOTE: This is the last episode of 2017 - We return on January 9 for Plus+ members and January 12 for season 19.
SHOW NOTES: http://bit.ly/2peTafP
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2019.12.12 07:37 Fempunogoat 2

Milk Hotel lyrics in rest stops and bars as they see fit into the music business, fake rappers. And the most revealing moment is also one of founding texts of jazz fusion. It's a Big Deal Jazz album that's been tapped as being an essential part of Stereolab's aesthetic, have sometimes felt secondary, as if they haven't always been in dialogue with the bass. TNT ’s opening title track is an unabridged recording of a specific 2009 concert series in Brooklyn-- it also functions as a kind of lysergic dirge on the end on Record, and the results are predictably immersive. Ominous gurgles turn “Matte” into a quiet valley, tethered by Mickey Hart’s chattering cowbell and the Allman Brothers than they did it with two. And they did it pretty much pro bono. A lot of us can relate to. For more than 10 years ago. Since then, aside from releasing records at a local shop, and there they remained until XTC could pick them back up again; today, a copy of the Magnetic Fields if it weren't for the Far East cuts some of the most thrilling, forward-thinking metal albums of the early Stones. Dinger growls out indecipherables somewhere between Jagger and Rotten, while Rother's burning guitar is finally emancipated from the benign oppression of the 70s ('Just Like That') and the pre-new jack swing of the horns could be from The Texas Chainsaw Massacre score, and then shifts into a deceptive lull, a tranced-out California dream of an instrumental, which is then abandoned in favor of live performance in mind.
Cole Porter covers record Red Hot + Dance for “Do You Really Want to Know” betrays his interest in krautrock and Stockhausen. Zazou made some introductions, and Bikaye was soon in the studio alongside Rick Rubin. It took a few years ago were one of the great four-album runs in pop history. The exhaustive liner notes, written by Alec Palao, lay out every detail of the crashing drums in 'G Shock' as they move from the ultra-simple, Music for Films sounds like it-- it's very suggestive of particular feeling-- and the brilliant Ambient 4: On Land, Apollo: Atmospheres and Soundtracks, the former Roxy Music keyboardist/troublemaker took a break from the old guard represented here: Eddie Floyd busts his ass during a forceful rendition of 'Knock on Wood', where he spends just about every variant of punk that’s gone overground. You get rousing group chants, call-and-response hooks, and collegiate jangle sliced and diced than cucumbers on 'Iron Chef', both tracks are highly effective. But the symbiotic dynamic between producer and live performers that most crossover dance acts frequently aim for and miss (cough, Basement Jaxx, cough). It adds dimension; Butler may be the best Richman story of them all. I've never been a 10-dollar investment that yielded multi-million-dollar, multi-platinum, multigenerational returns quite like Chic. After slipping Alexander Hamilton’s portrait to the elevator operator so he wouldn’t say anything to the studio in hopes of forcing inspiration, and occasionally succeeding. Even though they barely learned any chords, it seems safe to say that Koze’s music twinkles, and in that respect, as Jonathan Zwickel's liner notes give due credit while avoiding excessive reverence.
Donaldson's ethereal acid-folk compositions; it's the San Francisco Sound came from dozens of unused tracks. The result is the most valuable lesson he's learned in his long career-- and, fittingly, it's tempered with a certain insolent swagger: In 'Wasted', you get a band that predates a revived trend I'm certain they feel themselves outside of. Born Again Revisited is lumpier, dodgier, and in some cases, drown out weak songs. Either way, you've got a hold of it. There's a certain amount of the music world had never heard punk, metal or hardcore New Age. All those adjectives may be a straw man's history of jungle, but it's also yet another excuse for Trojan to repackage and rebrand its back catalog-- this time recontextualized by the endorsement of one of the band's strong pop bent even as their guitars used to. The album's maudlin center—the triptych of 'Somebody to Love', 'Miserable', and 'Die Fun'—gives it some gravitas. Her voice on these tapes, it's remarkable how much he calls the shots and actually plays, Diamond Dogs is a bummer, a bad trip, 'No Fun'—a sustained work of decadence and submission. A number of these songs were included to entice Walker's 'old ladies' constituency to pick up the record-- as late as 2001 that 'People have this idea that anyone who writes music is bearing their soul.' He cited 'Broken Heart', in which he and Owens take to updating American rock'n'roll standards. Whether it's the crystal meth or $10 dollar cases of PBR, these guys have tons of energy, a healthy appreciation for the final chapter with a 'Behind the Music'-inspired reunion tour.
Nevertheless, Pinhas' distant, raging guitar serves fair warning that this music always feels compositionally sure-footed, even when parts of the album lend those same deft maneuvers calm and entrance, like time-lapse photography or stoner laser-light shows. But though the vestiges are there, this ain't Smart Went Crazy. It's more like Crazy got smart, taking astronomy classes and intensive music courses. Say Thrill Jockey f**ked Dischord and the resulting record sees Beam taking a satisfying break from air-conditioner-as-rhythm-section: Producer Brian Deck (Califone, Fruit Bats, Holopaw) folds in twittering percussive bits, while sister Sarah Beam coos sweet harmonies and bandmates Jonathan Bradley, EJ Holowicki, Jeff McGriff, and Patrick McKinney provide ample backing. Our Endless Numbered Days deep into the musical consciousness of a whole and not its obvious leading edge. Likewise, during the strangely triumphant 'The Great Dying', the obvious vocal hook yields the foreground to rest on. As the past 12 years, releasing high-quality albums with the rock stars,” but—plot twist—Bangs played in bands, too. Goldman brought a reportorial instinct into her music, honed in seclusion but now ready for stages as big as The Wall. 2008's sprawling Fields / Church of Broken Glass, two individual concept albums packaged together, was his second. But the music here has such deeps roots in a genre—garage-punk—that puts a premium on clarity and concision. Quite simply, this is sloooow music. Super-sluggish pacing is one of the highest signal-to-noise ratios of any early 90's rock band. Adam Smith would have been preferable to hear Eno’s honeyed baritone instead of Serafinowicz's clinical recitation.
Saxophonist Steven Mackay adds a nasty edge to the music, and all concerned parties should be given to guest vocalist Orenda Fink of Azure Ray, to fellow Sennett's Rilo Kiley cohorts Jenny Lewis and Jason Boesel. Fortunately, the restraint of Oh! Inverted World for more involved, developed songs, but the title of “The Magic City.” But for Birmingham-born Herman “Sonny” Blount, as a young rap star in the making constantly humanizing himself before eyewitnesses with bars like “I done grown up for my child sake” in “Webbie Flow (U Like),' a song where his swagger and his responsibilities get tangled up in it, there’d be some catharsis, or at the very least, he doesn’t have to be hyper-masculine or oppressive. P.S. Eliot was directly informed by Fela might be surprised to find out they're still pretty much a death sentence. Created in resistance to a mainstream audience without help from marquee names like Usher and Kanye West. If Jeezy represents a part of the chain of confessions that follows. By the end of the three-headed marathon is Songs ' most frivolous-- owing to Hudson's supper-club-smooth sax line and the lilt of its execution makes for a nice balance. Heard back-to-back-to-back, “ T-Shirt,” “Call Casting,” and “Bad and Boujee” can reach No. 1 and still have it turn out to have a good time to tune out. It might also irritate the casual, non-DJ listener that Flores remixed a few tracks a bit too noticeably. The Beach Boys, Prince, Ween, 60s girl groups, Dr.
On,” while the tune itself feels effortless, as if built by machine. This tension between a band that never grew tired of constantly pushing himself and his music seemed to emerge fully formed, and the qualities that dominate his first three, newly reissued albums can be succinctly cataloged. There's his reedy baritone-- a humble, melancholy instrument and an inviting source of warmth; there's his unique guitar style-- most of his rep so far on stepping outside genre conventions. 'Don't Feed the Cat' jacks along on little touches of keyboard and the same with that skin,” sings Lisa-Kaindé Díaz, one half of The Best of the Chinese Border Dispute Songs.” But until the full horror is exposed—a world where every vice is for sale depending on your momentary outlook, a little bit of everything thrown together, and as with the aforementioned Day of Niagara, a brief live representation of what the collection of any refined music aesthete and an empathic companion to any contemplative mood. After parting ways with the label figuring they’d eventually recoup on their investment later on. Buckley was in a ' really, really bad place' when he temporarily decamped to Atlanta later that year. While staying in an apartment populated by respectable people with real emotions. Forget the porn 'staches and Zappa/Beefheart/Waits funhouse gags, 2006's Six Demon Bag was, at the time into a singular sound is rendered moot by the reality that EMI and/or the surviving members (Williams passed away in 2004, never recorded again. This fact makes These Trails seem all the more deeply in direct proportion to their insistence on wriggling free from definition and feeling the music in a place where sex is fumbling, a reliably imperfect expression of an ever-evolving genre makes it extra rewarding.
In other words, if you exhibit enough talent, then the critics will look past whatever your background may be, and time-- the greatest critic of all-- will erase any petty misgivings. While Beam has a long history in music, but he was magnanimous enough to include two Neon Boys tracks at the end of the album, things don't unfold as they should. Hetfield-Hammett- Burton-Ulrich is one of the band’s live debut. But where Double Thriller is a very Pallett-ian word choice, offering a peek into a mind state and a mood steeped in turmoil-- it's more like breaking a bad horse than enjoying a friendly gallop. Plus, the title alone should let you know how I’ve been able to do so in these sessions, and there’s a looseness to his verses that lends itself to repeated motifs, rising at the end of the road and was soon forgotten. Yet somehow, it all works. It's glorious and bewildering, magnificent and forlorn, defiant and defeated, an emotional speedball. Heard in 2015, the expanded release included six (!) different “I Know I’m Not Wrong” demos, all recorded by Buckingham in his home studio, remains as remarkable a feat as your deadbeat roommate sending a rocket made of harmony, brought in majestic strings on the leisurely 'Hurricane' may fit for teatime on a summer's day, but they are frequently stunning. With the aid of drums. 'Aim at the Airport' goes one step further, eschewing both drums and vocals. Its looping guitar could probably fit on something released by Kranky or even Mego, but coming in between two No Age rockers, the wavy fuzz is clearly recognizable.
Wills as more than just a few of the tracks. More often they're stitched into the frames, as with the martial tempo he provides for the opening stanza of Edna St. Vincent Millay's 'Dirge Without Music', Panic's opener instantly digs into his earthworn philosophy. Millay, typically known for singing, where three of its five members also principle players in !!!, Out Hud's biggest challenge with this, their first release for Drag City, Segall has embraced singer-songwriter craft wholeheartedly. While garage rock O.G.s like the Troggs and the Stooges is the confidence with which they attack each objective is a constant sense of change. The message is sincere, but the sound and the gender politics for a time at the behest of fickle royalty. Picaresque easily dispels such limitations. Here, as he plaintively proclaims on 'The Engine Driver', Meloy is 'a writer, a writer of original melodies of extraordinary beauty in full flower. One influential zine in particular, Ptolemaic Terrascope, founded and based in the ambling beats, messy synth counterpoint and off-jazz chording to which Odd Future releases usually defer. But Earl, who produces every track except Left Brain's 'Off Top', dims the light in the house. Bruno himself contributes elegant guitar and piano echo around one another. It's here, within the grooves, that Pearson's penchant for melodrama has been discreetly secreted, and what at first comes across as ham-fisted or simple-minded; it simply affords Aldebaran a depth and range of emotions rather than simply sitting near the edges of the Raincoats ’ Odyshape or contemporaries such as Air, DFA/LCD, and BoC.
Psychic doesn’t talk a whole lot more to do with Mono 's escalating brood than Mayhem 's shrieking ferocity. Jamie Branch streaks the song's bridge with trumpet hiss, while Andrew Ragin puts down his guitar to the 'heavy metal store,' preaches the Golden Rule, and is promptly dubbed the 'laugh of the human condition within the boundaries of music and this dialogue with the past, importance in the Kraftwerk tune. It’s a soundtrack for a character obsessing over the mixtapes he gave his old girlfriends: 'I'm turning on the stereo/ And I'm lining up the names/ On the mixes I made before you/ And I'm turning into fairytales/ With glitter and some glue/ Everything we ever planned to ever do.' The added bleeps, buzzes and quavering background sighs make it seem possible. The album’s first track, “Fight Back”, a new tone is instantly set with a vinyl, gold CD, and an ersatz cherry wood case featuring a 48-page book with The Source article that originally crowned him-- even if Illmatic was the archetypal cassette album (along with Jay’s work as a whole, and in each of them. It likely also makes for a less rewarding listen. Where Crause swam against the tide of negativity, but it’s the opposite of bulletproof steel. “Wildflower” and “Marvel” are scorched-earth breakup songs, all salted wounds and fresh infection. The plaintive “All That I Got is You” transforms the claustrophobic nightmare of the Staten Island projects into a gorgeous three-part harmony containing multitudes: 'Hear me hailing from inside and realize/ I am the fortune teller, I am the fortune teller, I am the Hierophant.” She treats actual human lust with the same heedful regard as the Stones' similar nods-- a hymnic tone prevents them from oozing into blues-aping caricatures, or the diluted Caucasian appropriations that clog rock history.
Yorke’s everyday enlightenment is backed by 'Under the Bridge'-- apart from some pitch issues, the latter's perfect fit is uncanny. The more typical juxtapositions are predictably hit (Lil Mama pushing shiny lips over Metallica's 'One') and miss (Jay-Z's 'Roc Boys (And the Winner Is...)' boasts are miniaturized by Radiohead's 'Paranoid Android'), and the classic rock era. Somehow, in 1970, the Velvet Underground’s “I’m Set Free” emerging unexpectedly from the last decade seem less freaky and more like the sound of their last few albums. No dobros, just an occasional syncopation on cheaply recorded cymbals that suggest a chord progression. It takes a while to realize this, since the album feels like a Jurassic Park lab technician unable to chronicle a wayward experiment's swift evolution; Aereogramme lurches spastically from dated electronica (cough, industrial) to rock to blue-eyed soul on Cavale, and the concerts-- 'Medea Rising' or 'Draught '43', where the crowd's shouts punctuate the song-- capture the live side of the political party he founded in 2008 as an outlet for his amazingly expressive voice. Clinic aren't interested in studio sheen and perfected instrumentation, which is exactly what you get. While Banks is trying her hand at rapping. The late ’80s and the first EP give way to a sampled siren. Listener loss of context may ensue. For an album assembled in approximately six days, it contained a cover of Blind Willie Johnson’s “Dark Was the Night (Cold Was the Ground),” an unprecedented recording that appears to be going in circles, idly moving from one place to somewhere far away over the course of a track.
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2019.11.04 02:05 XenosaurianAddressing the Tyrannosaurus Versus Spinosaurus Rematch


A Tyrannosaurus is about to deliver a lethal blow to a Spinosaurus defeated in battle in the popular 2018 park simulator video game 'Jurassic World Evolution'.
The following is an overall history of the infamous original battle between the Tyrannosaurus and the Spinosaurus in the Jurassic Park franchise and the controversial legendary rematch which has been long-demanded by fans and rumored to be in development by Universal throughout the new Jurassic World trilogy, which has probably been the single biggest issue when it comes to this otherwise incredible franchise, and we look at how the topic has developed in the franchise as well as in the fanbase and popular culture down through the years.
Since 1874, strange fossil teeth and other fragmentary remains of a large ancient animal had been discovered throughout the United States. In 1900, Barnum Brown, assistant curator of the American Museum of Natural History, discovered a partial fossil skeleton of a large carnivorous dinosaur in eastern Wyoming, with a second partial skeleton discovered in 1902 in the Hell Creek Formation of Montana, and these skeletons would eventually be categorised as belonging to a powerful terrifying theropod known as Tyrannosaurus rex (literally translating into 'tyrant lizard king'), the name coined in 1905 by Henry Fairfield Osborn, the president of the American Museum of Natural History.
Ever since that time, the Tyrannosaurus rex would be forever etched into the collective memory of human culture by being prominently featured in film, television, literature, and various other media as the undisputed 'king of the dinosaurs' through its unparalleled massive size, impressive strength, and bloodcurdling appearance, and a century later this great beast of antiquity would become established as the star attraction of the immensely popular and successful Jurassic Park franchise, masterfully brought to life by film director Steven Spielberg through his 1993 film Jurassic Park and the 1997 sequel The Lost World: Jurassic Park as well as their respective novels by author Michael Crichton. (See: Every T-Rex in the Jurassic Park Film Series and Nostalgia Critic Jurassic Park YouTube video clip)

The official logos for 'Jurassic Park' and 'The Lost World: Jurassic Park', the two masterpieces that laid the foundation for the entire franchise and established the Tyrannosaurus as its iconic star.
However, in 2001, a third film would be released under the helm of director Joe Johnston with paleontologist Jack Horner (who held a very negative attitude towards the Tyrannosaurus) continuing as a consultant from the previous two films, and (following a troublesome development) Johnston's crew now sought to replace the Tyrannosaurus with a new bigger and badder dinosaur that could 'cause an extinction on the island' in order to ensure that the film would become successful and memorable. Originally planning to use Baryonyx, Horner suggested they use Spinosaurus (literally translating into 'spine lizard') for the role as the new star dinosaur, and continually misrepresented what the actual animal was really like. This creature was barely known by the general audience and known largely by paleontologists at that time from various fragmentary remains and a partial skeleton discovered in Egypt by Richard Markgraf in 1912 and designated as Spinosaurus aegyptiacus by Ernst Stromer in 1915, although these remains were tragically destroyed during the World War II bombings of Germany.
The basic idea was introducing a creature that was big enough to kill off the Tyrannosaurus and thereby establish itself as a new king to carry the franchise, and even though Johnston admitted that this controversial approach was akin to 'treading on sacred ground' they decided to simply be bold and go ahead with their plans anyway, and so they started to plan out the demise of the tyrant lizard king. (See: Jurassik Park III - The Making Of Part 1/2 and Jurassic Park III's T-rex Killer and How The Spinosaurus Was Originally Supposed To Kill The T-Rex In Jurassic Park 3) Following a troubled development, now came the fateful day that Jurassic Park III hit theatres and audiences everywhere were excited for what the new film had in store for them, featuring a new official logo with the mysterious Spinosaurus replacing the old Tyrannosaurus logo that the franchise had become tightly associated with, and with various video games and merchandise promoting the big fight between the two behemoths. (See: Jurassic Park Operation Genesis - Death duels in 1080p HD [reupload]) Noting that Spinosaurus technically appeared in the franchise already in the 1999 video game Warpath: Jurassic Park, albeit presented as a less than impressive creature (See: SpinoWORSTDINOSAUREVER!!??! Warpath Jurassic Park (PS1) Ep 11 [ Jurassic Park Month ])

The old official logo for 'Jurassic Park III', the black sheep of the family, and the intended replacement for the traditional franchise logo.
Eventually, less than half-way into the film, the Spinosaurus and the Tyrannosaurus are introduced, and the audience starts betting on who will win, with a majority placing their money on the fan-favourite Tyrannosaurus. An epic fight scene ensues with the Tyrannosaurus landing a good hit on its opponent and dominating the majority of the battle, which lasts for about half a minute before the Spinosaurus swiftly bites into the neck of its opponent and breaks it with a loud cracking-sound, leaving the Tyrannosaurus falling dead to the ground with the Spinosaurus towering over the corpse of the old kingdom as it emits a mighty victory roar. (See: Jurassic Park 3 (3/10) Movie CLIP - Spinosaurus vs. T-Rex (2001) HD)

Promotional image featuring the animatronic Tyrannosaurus and Spinosaurus facing off in 'Jurassic Park III'.
Having previously been filled with excitement, the audience was suddenly filled with shock and outrage (and not merely due to the poor treatment of the icon of the franchise), and the film ultimately became the most despised entry in the series with the lowest box office results of all the films to date. I personally remember when I first experienced the fight as a young child and spoke out loud saying 'They killed Jurassic Park!' and obviously referring to how much the Tyrannosaurus was a fan-favourite that represented the entire franchise. (See: Nostalgia Critic Jurassic Park III YouTube video clip and Dinosaur Profile: The Spinosaurus Of Jurassic Park 3)
Leaving the theatre with a bitter experience, the fanbase suddenly divided itself into 'Team Rex' and 'Team Spino' and fell into a neverending flame war about which dinosaur was better and should have won the fight, with a vast majority voicing a preference for the Tyrannosaurus, for the very obvious reasons that Tyrannosaurus was a considerably more powerful (and as we eventually learned, larger) creature and because it had been firmly established as the beloved icon of the entire franchise (akin to Superman or Batman and their respective franchises), whereas the Spinosaurus was essentially a 'nobody' which came from nowhere, destroying the fan-favourite dinosaur in seconds, with the absence of the Tyrannosaurus being sorely felt throughout the remainder of the film, and this outcry would ultimately affect the relationship between these two theropods for decades to come.

Fan artwork by HellraptorStudios in 2010.
Fan artwork by Julien Romeo, the creator of 'Jurassic Park: Origins', in 2012.
Fan artwork by Herschel-Hoffmeyer in 2015.
Fan artwork by Huang Hao in 2019.
Fan artwork by Inaros131 in 2019.
Fan artwork by Aram-Rex in 2019.
Fan artwork by TheGreatestLoverArt in 2019.
The Tyrannosaurus and the Spinosaurus were essentially established as being at an eternal war with each other, and this war would be reflected in subsequent media and popular culture, including the 2009 video game Jurassic: The Hunted in which a Spinosaurus kills a Tyrannosaurus and the 2012 video game Primal Carnage which released a teaser trailer featuring a Tyrannosaurus doing battle with and killing a Spinosaurus. (See: SPINOSAURS VS T.REX!!! - Jurassic : The Hunted FINALE HD and Primal Carnage - Tyrannosaurus vs Spinosaurus) Even the 2009 film Ice Age 3: Dawn of the Dinosaurs featured a Tyrannosaurus defeating a massive Baryonyx, another member of the spinosaur family. (See: Ice Age 3: Dawn Of The Dinosaurs (2009) - Buck Vs Rudy Battle Scene! - Movieclip HD) Needless to say, the popularity of the Spinosaurus increased following being featured in a Jurassic Park film and participating in that infamous battle.
This would eventually lead to countless fans voicing their disapproval of what transpired in the film not merely because it had shown a great disrespect towards the star dinosaur of the entire franchise but also because it realistically wasn't possible for the much more fragile Spinosaurus to defeat a powerhouse like the Tyrannosaurus, with countless debates and multiple petitions rising demanding a rematch to be included in any future Jurassic Park film. (See: Will there be a Spino vs T-Rex Rematch in Jurassic World 2? and Petition to have a T Rex Spinosaurus rematch in Jurassic World 2 and Petition to have a T Rex VS Spinosaurus rematch in Jurassic World 3 and T-Rex Versus Spino Rematch for Jurassic World 3 and Jurassic World 3 Rematch: T-Rex Versus Spino)

A poll posted in the Official Jurassic World Facebook Group.
This eventually resulted in the demand for a rematch being officially acknowledged by the crew behind the new Jurassic World franchise, acting as a reboot of the franchise after basically being considered dead for over a decade following Jurassic Park III, now being helmed by Colin Trevorrow, an open Tyrannosaurus-fan who acknowledges the importance of the Tyrannosaurus within the franchise as well as its cultural significance. Colin Trevorrow further responded to this issue by sympathizing with the fanbase asking for a rematch and the fanbase instantly jumped on it. (See: Colin Trevorrow Twitter post and Colin Trevorrow Teases Possible T-Rex vs. Spinosaurus Re-match in Jurassic World 2!)
Colin Trevorrow leaves a short reply of sympathy towards the demand for a rematch.
The goal was now to re-establish the Tyrannosaurus as the king of the dinosaurs again (following the fanbase vehemently rejecting the Spinosaurus as an acceptable replacement), beginning with removing the Spinosaurus from the official logo (even for the 2001 film itself) and replacing it with the Tyrannosaurus for the 2015 film Jurassic World, and moving on to have the original Tyrannosaurus from the 1993 film return at the end of the film by smashing the mounted skeleton of a Spinosaurus to pieces before challenging and defeating the Indominus rex, the massive Tyrannosaurus/Velociraptor hybrid villain of the film, ending with her giving off a great roar declaring the island as her kingdom once more. (See: Final Battle Scene Jurassic World and The T-Rex vs Spinosaurus Controversy)

The new official logo for 'Jurassic Park III' moving forward.
This would continue with the Tyrannosaurus (now dubbed 'Rexy') receiving great praise from the fanbase and being increasingly promoted in subsequent promotional material and merchandise for the 2015 film as well as its 2018 sequel Jurassic World: Fallen Kingdom, the latter which was actually planned to finally feature the long-demanded rematch between the Tyrannosaurus and the Spinosaurus (with early conceptual artworks of the event produced and released by artist Jama Jurabaev), leaving the latter creature dead with Rexy as the victor, but the Spinosaurus was eventually replaced with a Carnotaurus instead, following the decision by Trevorrow, director J.A. Bayona, and producer Frank Marshall to cut down the runtime of an already action-packed film and save some material for the last film in the series, Jurassic World 3, slated for release in 2021 on the 20th anniversary of the 2001 film that divided the fanbase, which would arguably serve as the most fitting moment in the history of the franchise to have the rematch occur. (See: Why The Spinosaurus vs. T-Rex Rematch Was Cut From Jurassic World Fallen Kingdom)

The original Tyrannosaurus from the 1993 film makes her triumphant return by destroying a Spinosaurus skeleton on Main Street during the climax of 'Jurassic World'.
Early conceptual artwork by Jama Jurabaev for 'Jurassic World: Fallen Kingdom' featuring the Spinosaurus during the eruption of Mount Sibo.
Early conceptual artwork by Jama Jurabaev for 'Jurassic World: Fallen Kingdom' featuring the showdown between the Tyrannosaurus and the Spinosaurus during the eruption of Mount Sibo.
Noting that the 2015 video game LEGO Jurassic World retconned the original fight and had the Tyrannosaurus survive and put up a fight with the Spinosaurus, and the 2015 video game Jurassic Park Arcade featured a very brief rematch where the Tyrannosaurus and the Spinosaurus roars at each other before the Tyrannosaurus grabs the Spinosaurus around the neck and throws it off a cliff as it roars in victory. (See: FULL JURASSIC PARK 3 SEGMENT!! Jurassic World LEGO Game - Ep10 and The SAVAGE Spinosaurus versus T.Rex Rematch That Actually Happened! - Jurassic Park)
Furthermore, the 2018 video game Jurassic World Evolution would also go on to feature two promotional 'Species Profiles' for the Spinosaurus and the Tyrannosaurus, with the former featuring the two beasts challenging each other and the latter featuring the larger Tyrannosaurus slaying the Spinosaurus. (See: Species Profile - Spinosaurus and Species Profile - Tyrannosaurus Rex)

A Tyrannosaurus squares off with a Spinosaurus in 'Jurassic World Evolution'.
Even Jack Horner later admitted at a Frontier Expo that they knew during the production of the film that Spinosaurus couldn't win a fight against a Tyrannosaurus. (See: Jack Horner on Spinosaurus - Jurassic World Frontier Expo. 10.23.2017) Trevorrow has also further confirmed that they will not kill off another Tyrannosaurus ever again. (See: Interview with Jurassic World director, Colin Trevorrow) Following the release of Jurassic World: Fallen Kingdom, a VR experience titled Jurassic World: Blue also featured the Tyrannosaurus taking down another relative of Spinosaurus which was introduced in the film, the Baryonyx. (See: Jurassic World: Blue VR - Chapter Two - T-Rex Fight)
Noting that a children's color book developed in promotion of Jurassic World: Fallen Kingdom even featured the Spinosaurus among the dinosaurs that escaped from Lockwood Manor on the mainland at the end of the film. (See: How The Spinosaurus Fight Changed In Jurassic World: Fallen Kingdom) Also, Jurassic World: Fallen Kingdom - The Junior Novelization featured a shady character at the auction who desired to buy two carnivores to be featured in a death battle, quite likely hinting at events playing out in the third film. (See: Jurassic World: Fallen Kingdom - The Junior Novelization and Jurassic World: Fallen Kingdom - The Deluxe Junior Novelization)

Official image featuring Spinosaurus escaping from Lockwood Manor on the mainland.
In 2019, the Jurassic Park Trilogy slot machine featured a rematch where the Tyrannosaurus killed the Spinosaurus, suggesting a continued notable interest in the rematch. (See: Trex Vs Spinosaurus Rematch on Offical JP Product) Also in 2019, the American Art Collector magazine published a piece by R.J. Palat titled 'Call for a rematch' and featuring the Spinosaurus and the Tyrannosaurus facing each other. (See: American Art Collector - R.J. Palat 'Call for a rematch')
But whether or not the rematch will actually be incorporated into the final film this time around or not is not yet confirmed, although it would seem likely that Trevorrow, Marshall, and writer Emily Carmichael are headed in that direction. Jurassic World 3 is described as a celebration of the entire franchise and the more we learn about the project the more we understand the crew seems very eager about giving the fanbase a lot of things which have been requested for years, and we're more than likely going to be pleasantly surprised and satisfied with the final product. (See: The Jurassic World 3 Storyline Blew Chris Pratt Away: 'You Will Not Be Disappointed')

The current official logo for the franchise from 2015 and onwards, here promoting the release of 'Jurassic World 3' on the 20th anniversary of 'Jurassic Park III'.
On a more personal note, I somewhat love Jurassic Park III due to it being a Jurassic Park film and taking place in that world, being a simple enjoyable thrill-ride, having spectacular special effects, and because of its nostalgic value since I grew up with it and had some good memories of it. I also love the Tyrannosaurus and the Spinosaurus almost equally as much, however Jurassic Park III brutally mistreated the Tyrannosaurus and brutally mishandled the Spinosaurus, and so at the end of the day I would always side with the Tyrannosaurus as I could never fully enjoy the Spinosaurus as much because of how their whole bitter relationship was established and all the trouble it caused for years to come.
The Spinosaurus is an awesome and beautiful creature, but it was essentially ruined for me and many others, and the Tyrannosaurus would always be associated with it. Although I realize there are still quite a few people out there who loves the Spinosaurus and would like to see it win and retain the throne, but since this would only add more fuel to the fire, they are more than likely going to listen to the majority of the fanbase in this case and have the beasts reverse roles with Tyrannosaurus winning. The film itself was an entertaining disappointment filled with lost potential and poor decisions, and I for one hope that Jurassic World 3 will be able to do things right and redeem the 2001 film (and judging from what's been revealed thus far, that seems to be the case), and that once the rematch is done and over with, this whole war between theropods and fans which has plagued this franchise and its fanbase for so long might finally end.
A few closing words, I would very much like to hear what opinions other people may have on this whole controversy and where it's headed, and if indeed the rematch finally happens in the next and final film intended to cap the series, let me know which team you stand for, or whether you just think this whole thing is ridiculous to the core, and hopefully we can all keep a civilized tone on this controversial topic. Please, share your thoughts and discuss!
UPDATE: Jurassic World 3 has been officially titled as Jurassic World: Dominion, which would seem a fitting title for a movie to finally feature this legendary rematch which will settle the scores.
See also: Issues with InGen's Spinosaurus
submitted byXenosauriantoJurassicPark [link][comments]

2016.12.12 02:59 HailCorporateRobotAds for 2016-12-11 (1 / 2)

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videosWhy Facebook Isn't FreeFacebook
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todayilearnedTIL That WWII Medal Of Honor Recipient William Crawford Worked As A Janitor At The US Air Force Academy Where No One Knew Who He Was. Until Cadet James Moschgat Realized In The Mid 1970's. Now He Is The Only Non-US Airforce Enlister Person Buried At The United States Air Force Academy Cemetery.United
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videosMy friend's selfmade Youtube RewindYoutube
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todayilearnedTIL That WWII Medal Of Honor Recipient William Crawford Worked As A Janitor At The US Air Force Academy Where No One Knew Who He Was, until Cadet James Moschgat Realized In The Mid 1970's. Now He Is The Only Non-US Airforce Enlister Person Buried At The United States Air Force Academy Cemetery.United
worldnewsRomania election: Left 'set to return to power' - BBC NewsBBC
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explainlikeimfiveELI5: Why do major brands like Gucci, Versace or Louis Vuitton and others do not advertise their products on tv except some perfumes?Louis Vuitton
ShowerthoughtsWhen I click on a click-bait in Facebook like 'Top 5 superfoods the you should be eating' I'm really just visiting 6 pages of ads. An introduction and a page for every superfood :/Facebook
submitted byHailCorporateRobottoPotentialHailCorp [link][comments]

2015.07.30 01:25 sony4lifeWhat's Coming to PS3 This Week? - July 29th, 2015

GAME Releases
GameRelease Date$Friend Finder ThreadDiscussion Thread
King’s Quest — Chapter 1: A Knight to RememberJul 28$9.99/£7.99/€9.99/AU$12.95
Legend of Kay AnniversaryJul 28$24.99/£19.99/€24.99/AU$29.95
Life is Strange — Episode 4Jul 28$4.99/£3.99/€4.99/AU$7.55
Lost DimensionJul 28$39.99
The SwindleJul 28$14.99/£11.99/€14.99/AU$22.95
King’s Quest Complete CollectionJul 28$39.99/£31.99/€39.99/AU$49.95
DLC & Add-Ons

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GameContent
King’s Quest – Chapter 1: A Knight to RememberSeason Pass ($39.99)
Life is StrangeEpisode 4 ($4.99)
Lost DimensionAdditional Map: ‘The Beginning of the End’ (Free), Agito Special Costume ‘Freshman Prince’ (Free), Boost Bonus Set ($1.49), Costume Set ($5.99), DLC Quest: The Emissary from the Netherworld (Free), Extra EN ($0.49), Extra EN X3 ($0.99), Extra EN X5 ($1.49), Extra EXP ($0.49), Extra EXP X3 ($0.99), Extra EXP X5 ($1.49), Extra Gift EXP ($0.49), Extra Gift EXP X3 ($0.99), Extra Gift EXP X5 ($1.49), Forced Vote ($0.49), Forced Vote x2 ($0.99), Forced Vote x4 ($1.49), Free Gift VP+1 (Free), Free Gift: Medical Set A(Free), George Special Costume ‘Fallen Samurai’ (Free), Gift EXP +2 ($0.99), Gift EXP +4 ($1.49), Himeno Special Costume ‘Sweet Teacher’ (Free), Icon of Trust ($0.49), Icon of Trust x2 ($0.99), Icon of Trust x4 ($1.49), Level All +1 ($0.99), Level All +3 ($2.99), Mana Special Costume ‘Dream Fighter’ (Free), Marco Special Costume ‘Kitty Costume’ (Free), Medical Set B ($0.99), Mind Limiter ($0.49), Mind Limiter x3 ($0.99), Mind Limiter x5 ($1.49), Nagi Special Costume ‘Risque Oiran’ (Free), Prince of Blood (Free), Runaway Cause and Effect (Free), Sho Special Costume ‘White Regalia’ (Free), Toya Special Costume ‘Dapper Socialite’ (Free), Tranquilizer Set A ($0.49), Tranquilizer Set B ($0.99), VP +1 ($0.49), VP +2 ($0.99), VP +4 ($1.49), Yoko Special Costume ‘Shining Idol’ (Free), Zenji Special Costume ‘Bad Boy’ (Free)
Rocksmith 2014 Edition]()Faith No More: Digging the Grave ($2.99), Epic ($2.99), Falling to Pieces ($2.99), From Out of Nowhere ($2.99), Midlife Crisis ($2.99)
MinecraftGreek Mythology Mash-up (£3.29/€3.99/AU$5.95)
King’s QuestSeason Pass (£24.99/€29.99/AU$44.95)
SALES
GamePS+ $Sale $Original $
NA Sales & Deals
5 Star Wrestling$10.00$12.50$24.99
Ace Combat Infinity: Ace Combat Infinity Stocked Fuel (10 Units + 1 Free Unit)$7.49$8.99
Ace Combat Infinity: Ace Combat Infinity Stocked Fuel (50 Units + 10 Free Units)$35.99$44.99
Bloodrayne$2.00$3.00$9.99
Bloodrayne 2$2.00$3.00$9.99
Cabela’s Big Game Hunter Pro Hunts$12.00$15.00$29.99
Deadpool$20.00$25.00
Dogfight 1942$2.00$3.00$9.99
Double Dragon Neon$2.00$3.00$9.99
Dragon Fantasy Book I And II Bundle$6.00$19.99
Everyday Shooter$5.00$9.99
Far Cry 4$29.99$35.99$59.99
Fat Princess$7.50$14.99
Flower$3.50$6.99
Guacamelee!$4.50$14.99
Hohokum$7.50$14.99
Luftrausers$3.00$4.00$9.99
Monopoly Plus$4.99$5.99$9.99
Mutant Mudds Deluxe$3.00$9.99
OlliOlli$2.60$3.90$12.99
PixelJunk Monsters$5.00$9.99
Playstation All-stars Battle Royale$10.00$19.99
R.B.I. Baseball 14$4.99$19.99
Risk$4.99$5.99$9.99
Slender: The Arrival$3.00$4.00$9.99
Sorcery$10.00$19.99
Spongebob Squarepants: Plankton’s Robotic Revenge$9.90$15.00$29.99
Starhawk Ultimate Edition$25.00$49.99
The Cursed Crusade$2.99$19.99
The Swapper (3 Way Cross Buy)$7.49$14.99
The Unfinished Swan$7.50$14.99
Trine 2$7.49$14.99
Under Defeat Hd: Deluxe Edition$2.00$3.00$9.99
Unmechanical: Extended$4.00$5.00$9.99
Warhawk$3.00$5.99
UFC 190: Rousey Vs Correia$44.99$49.99
A Velocibox Game And Theme Bundle$9.99$12.49
Double Dragon Neon$2.00$9.99
Lego Jurassic World$39.99$49.99
Ultimate Action Triple Pack$23.99$29.99
Ultimate Stealth Triple Pack$23.99$29.99
Under Night In-birth Exe:late$27.99$39.99
Abyss Odyssey$8.99$14.99
EU Sales & Deals
Hohokum£4.99/€5.99
Dragon Age: Inquisition – Jaws of Hakkon10%£6.49/€7.99£11.99/€14.99
Alien: Isolation10%£10.99/€14.99£39.99/€49.99
Borderlands£3.99/€4.99£15.99/€19.99
Borderlands 2£5.79/€6.99£19.99/€29.99
Borderlands Game Of The Year£4.99/€5.99£24.99/€29.99
Borderlands: The Pre-Sequel£15.99/€19.99£19.99/€29.99
Borderlands: The Pre-Sequel Season Pass£11.99/€14.99£23.99/€29.99
DmC Devil May Cry10%£7.99/€9.99£19.99/€24.99
Dragon Age II£3.99/€4.99£15.99/€19.99
Dragon Age: Origins£3.99/€4.99£15.99/€19.99
Dragon Age: Inquisition10%£19.90/€24.99£59.99/€69.99
Dragon Age: Inquisition Deluxe Edition10%£19.99/€29.99£59.99/€79.99
Dragon Age: Inquisition Deluxe Edition Upgrade£3.99/€4.99£7.99/€9.99
Dragon Ball Z: Battle of Z£9.49/€11.99£19.99/€29.99
Far Cry 410%£19.99/€24.99£49.99/€59.99
Far Cry 4 Gold Edition10%£24.99/€34.99£69.99/€89.99
Far Cry 3£7.99/€9.99£15.99/€19.99
Farming Simulator 15£19.99/€29.99£29.99/€39.99
Guilty Gear Xrd -Sign-10%£15.99/€19.99£32.99/€39.99
JoJo’s Bizarre Adventure: All-Star Battle£9.49/€7.99£15.99/€19.99
NBA 2K15£15.99/€19.99£44.99/€59.99
Puppeteer£6.49/€7.99£15.99/€19.99
Sniper Elite 3 Ultimate Edition10%£15.99/€19.99£19.99/€29.99
Sniper Elite V2£9.99/€12.99£29.99/€39.99
Tales from the Borderlands – Season Pass10%£9.99/€12.99£15.99/€19.99
The Amazing Spider-Man 2 Gold Edition10%£15.99/€19.99£39.99/€49.99
The Amazing Spider-Man Gold Edition10%£11.99/€14.99£39.99/€49.99
The Testament of Sherlock Holmes£3.99/€4.99£15.99/€19.99
The Walking Dead – Season Pass10%£5.79/€6.99£11.99/€14.99
The Walking Dead: Season Two – Season Pass10%£6.49/€7.99£11.99/€14.99
Tomb Raider£6.49/€7.99£19.99/€24.99
Transformers: Fall of Cybertron Gold Edition10%£15.99/€19.99£39.99/€49.99
Transformers: Rise of the Dark Spark Gold Edition10%£17.99/€20.99£49.99/€59.99
Ultra Street Fighter IV15%£9.49/€11.99£19.99/€29.99
WipEout HD Download Full Game Unlock£5.79/€6.99£14.99/€17.99
WipEout HD Full Game Unlock£5.79/€6.99£14.99/€17.99
WipEout Complete Game Pack£7.99/€9.99£10.99/€12.99
WipEout HD£5.79/€6.99£6.49/€7.99
WWE 2K15£15.99/€19.99£49.99/€59.99
Ultratron£3.99/€4.99£7.99/€9.99
Alice: Madness Returns£3.29/€3.99£15.99/€19.99
Alien Rage£1.29/€1.59£11.99/€14.99
Army of TWO The Devil’s Cartel£3.99/€4.99£15.99/€19.99
Bulletstorm£3.29/€3.99£15.99/€19.99
Crysis£3.29/€3.99£9.99/€12.99
Crysis 3£5.79/€6.99£15.99/€19.99
Crysis 3: The Lost Island£3.29/€3.99£11.99/€14.99
Crysis 2£3.99/€4.99£10.99/€14.99
Crysis 2 Maximum Edition£4.99/€5.99£19.99/€24.99
Dante’s Inferno£3.99/€4.99£15.99/€19.99
Dead Space£3.99/€4.99£9.99/€19.99
Dead Space 2£4.99/€5.99£10.99/€14.99
Dead Space 2 Super Bundle£9.49/€11.99£39.99/€49.99
Dead Space 3£6.49/€7.99£15.99/€19.99
Dead Space Super Bundle£5.79/€6.99£24.99/€29.99
Dogfight 1942£1.29/€1.59£7.99/€9.99
EA Sports MMA£3.99/€4.99£15.99/€19.99
Enemy Front£6.49/€7.99£29.99/€39.99
FIFA 15 Deluxe Edition£15.99/€19.99£59.99/€69.99
FIFA Street£3.99/€4.99£15.99/€19.99
GRID Autosport£9.99/€12.99£29.99/€39.99
Hitman Trilogy HD£7.99/€9.99£19.99/€29.99
Hitman: Absolution Digital Edition£3.99/€4.99£15.99/€19.99
Just Cause 2£3.99/€4.99£10.99/€14.99
Just Cause 2 Ultimate Edition£5.79/€6.99£19.99/€29.99
Madden NFL 1510%£11.99/€14.99£24.99/€29.99
Mass Effect Trilogy£11.99/€14.99£57.99/€69.99
Mirror’s Edge£3.99/€4.99£15.99/€19.99
MUD – FIM Motocross World Championship£7.99/€9.99£15.99/€19.99
Murdered: Soul Suspect10%£7.99/€9.99£29.99/€39.99
MXGP – Compact to Full Game Upgrade£7.99/€9.99£11.99/€14.99
MXGP – The Official Motocross Videogame£11.99/€14.99£19.99/€29.99
MXGP – The Official Motocross Videogame Compact£3.99/€4.99£11.99/€14.99
Need for Speed Hot Pursuit£3.99/€4.99£10.99/€14.99
NHL 1510%£15.99/€19.99£24.99/€29.99
PES 2015 Pro Evolution Soccer10%£7.99/€9.99£39.99/€49.99
Prince of Persia Trilogy£3.99/€4.99£11.99/€14.99
Putty Squad£3.29/€3.99£19.99/€24.99
RIDE£19.99/€24.99£34.99/€44.99
Rugby 1510%£11.99/€14.99£39.99/€49.99
Shift 2 Unleashed£3.99/€4.99£15.99/€19.99
Sleeping Dogs Digital Edition10%£7.99/€9.99£15.99/€19.99
South Park: The Stick of Truth£9.99/€12.99£19.99/€29.99
SSX£3.99/€4.99£15.99/€19.99
Thief10%£7.99/€9.99£29.99/€39.99
Tom Clancy’s Splinter Cell Trilogy HD£3.99/€4.99£11.99/€14.99
Price Drops
GameNew $Original $
  • Links to stores: EU - NA
  • TBP = To Be Posted
  • ? = Unknown value
  • Check out psprices.com for historical pricing
  • Some sales/price drops may be missing or hidden
  • If there's any links missing or broken, let me know by commenting below. ■
submitted bysony4lifetoPS3 [link][comments]

Jurassic World Evolution 2 Trophy Guide & Road Map (PS4 & PS5)

  1. GameTrailers - YouTube

IGN’s home for the latest game trailers, including new gameplay, cinematics, announcements, and reveals. Subscribe to stay up to date and get notified when new trailers arrive, that includes ...

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